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  3. v1.0.4 - Cheaper GP stats, Companion toggle, Leaderboard blacklist

v1.0.4 - Cheaper GP stats, Companion toggle, Leaderboard blacklist

v1.0.4 is released!
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All Stats GP cost reduced
[p][/p][p]'All stats +1' GP base cost has been reduced from 10 to 3 per level.[/p][p][/p][p][/p][p][/p]
Reset GP ability
[p][/p][p]You can also reset your GP spent. It has a cooldown of 1 hour. This is to prevent exploits with the Sproutling skill. Otherwise you would be able to keep re-speccing to exploit the Sproutling buff.[/p][p][/p][p]There is one temporary caveat: Because of the cost change for all Stats from 10GP -> 3GP, it won't be able to return the full 10 GP due to this rebalancing changing it to 3 GP. But this is a one-time drawback. In future ascensions, the full cost will be granted back. This does not affect other GP stats.[/p][p][/p][p][/p][p][/p]
Merchant UI improvement
[p]Fish Merchant sell progress indicator has been added so you know when your next fish will be sold.[/p][p][/p][p][/p]
New Companion visibility toggle
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[p][/p][p]A toggle has been added to reduce the number of companions on screen as I have received feedback that it gets cluttered with many companions.[/p][p][/p][p]I also fixed a bug where the 'Mute when unfocused' toggle was not working as intended.[/p][p][/p]
Leaderboard
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[p]I have received a review that the leaderboard has cheaters. In this update, existing cheaters will be blacklisted. Furthermore I will do another cleanse on all leaderboards some time after this update deploys. [/p][p]It is difficult to completely prevent cheating without implementing features that also make it harder for legitimate players to play. I may not have mentioned this in previous updates but I have been doing a manual cleanse on the leaderboard daily due to the feedback on cheaters, which is not something I normally do but was notified repeatedly about it. But even this is something I cannot keep up with constantly.[/p][p]There will always be cheaters and even the best games' anti-cheats can be bypassed in time. The only way is to make the game online and have everything on servers, but that would impose a lot of impracticability on legitimate players and the ability to play offline, which this game does. At the end of the day, Siegeturtle is a single player game.[/p][p]Nonetheless I am doing my best to monitor the issue![/p][p][/p][p]Other changes have also been made. Full changelog below! :)[/p][p][/p][p]Full changelog:[/p]
  • [p]'All Stats' stat base GP cost reduced: 10 -> 3[/p]
  • [p]Add fish merchant sell progress indicator[/p]
  • [p]Add Reset GP button (cooldown: 1hr)[/p]
  • [p]Add 'Show Less Companions' toggle[/p]
  • [p]Add leaderboard blacklist (will take time to apply)[/p]
  • [p]Global Illumination is disabled by default[/p]
  • [p]Fix Temper Tamer duration suddenly dropping from Lv 30 to Lv 31[/p]
  • [p]Fix 'Mute When Unfocused' setting not applying correctly[/p]
  • [p]Fix leaderboard rankings not showing until you click a category[/p]
[p][/p][p]-YYZ[/p][p][/p][p][/p][p][/p]