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v1.0.13 - Level up all fishing button, AFK Mode

v1.0.13 is released!
[p][/p][h2]Level up all fishing upgrades[/h2][p][/p][p]You can now level up all fishing upgrades with one click![/p][p][/p][p][/p][p][/p][h2]AFK Mode[/h2][p][/p][p]Aside from toggling afk mode with F11, a dedicated button (and tooltip) is now added.[/p][p][/p][p][/p][p][/p][h3]Boss Dungeon difficulty prediction & name coloring[/h3][p][/p][p]If a dungeon boss deals more than half your max health in damage, its name is now highlighted in orange.[/p][p]Tip: You can hover over them to view their health and damage stats, which also highlights in orange when it's high.[/p][p][/p][p][/p][p][/p][h2]Added close button to close selected equip stats UI[/h2][p][/p][p][/p][p]I saw the above brought up on Discord and so I have fixed it in today's update :)[/p][p][/p][p][/p][h3]SP added to more currencies panel[/h3][p][/p][p]Skill points could only be seen in the skills panel, or up to 999 in the menu. So I have added it to the more currencies tab where you can preview all your currencies from the main combat screen by expanding the arrow.[/p][p][/p][p][/p][p][/p][h3]Icons now display final skill levels, instead of base level[/h3][p][/p][p]There was confusion on why the ascension ability that added +10 passive levels did not work. It actually did work and is even displayed at the bottom Current Level 11 (1+10), but it seems like it was not clear enough and have received reports of the skill not working even though it did, so I have changed all icons to now display the final skill level![/p][p][/p][p][/p][p][/p][h3]EDIT (22nd Nov):[/h3][p][c]I've gotten some early feedback and I understand that some of you were used to the older display format as it was clearer to 'guess' how much SP a skill costs rather than math the fractional differences when the boosted level amount is not divisible by ten.[/c][/p][p][/p][p][c]I have been experimenting and in the next update, I will switch to a new display format which I believe is a middleground for those who want to see the base level, and those who want to know the boosts. Preview below:[/c][/p][p][/p][p][/p][p][/p][p][/p][h3]Fixes[/h3][p][/p][p]\[Mute when unfocused] only worked in gameplay and did not affect home island and other menus. This has been fixed![/p][p][/p][p]In a subsequent update, a Master Volume (still work in progress) will be added.[/p][p][/p][p][/p][p][/p][p]Thank you everyone for playing and for the feedback you've left for me![/p][p]If you've enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)[/p][p][/p]
Challenges Update releases tomorrow!
[p][/p][p]In less than 24 hours, Challenges Update will go live~[/p][p]For more info, check out the previous post: Challenges Major update! [/p][p][/p][p][/p][p]That's all for today![/p][p][/p][h2]v1.0.13 Changelog:[/h2]
  • [p]Add Buy All Fishing Levels button[/p]
  • [p]Add AFK Mode button[/p]
  • [p]Add close button to close selected equip stats UI[/p]
  • [p]Boss names with high damage are now highlighted in orange[/p]
  • [p]Add SP to more currencies displayed[/p]
  • [p]Skill icons now display skill's final level instead of base level[/p]
  • [p]Bait description changed to catch fish faster instead of reduce catch time for clarity[/p]
  • [p]ESC now exits afk mode[/p]
  • [p]Fix 'Mute when unfocused' not working in Home or Main Menu[/p]
  • [p]Fix disabling 'Mute when unfocused' not working[/p]
  • [p]Fix version comparer wrong logic[/p]
  • [p]Fix equipment from 500m/1000m sentinel in Equipless challenge still giving x10 stats after challenge ends[/p]
[p][/p][p]-YYZ[/p][p][/p][p][/p][p][/p]