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Siegeturtle News

v0.33 - New damage numbers

[p]v0.33 is released![/p][p]It contains some new visual effects for skills, new damage numbers, and some fixes![/p][p][/p][h2]New damage numbers![/h2][p]Thanks to feedback, I have improved visuals for damage numbers. Critical numbers don't only have colour changes but also subtly unique styling and gradients. Chomp and Blinding Fury, plus Cannon attacks, will each receive their own damage styling to differentiate between the different damage sources.[/p][p][/p][p][/p][p][/p][p]Healing numbers have also been improved.[/p][h2]Blinding Fury new VFX[/h2][p][/p][p][/p][p][/p][p][/p][p]Blinding Fury is currently the strongest attack skill, yet it was invisible when cast.[/p][p]I am happy to finally now give it a visual effect and a screenshake effect when cast. Don't worry, it won't blind your eyes.[/p][p]Also fixed cannonballs not disappearing when leveled to 0 in v0.33.1:[/p][p][/p][h2]Full changelog:[/h2]
  • [p]Add new damage numbers for heal and all crit damages[/p]
  • [p]Add new damage numbers for Cannon, Chomp and Blinding Fury[/p]
  • [p]Add new skill VFX for Blinding Fury[/p]
  • [p]Add screenshake when blinding fury is cast[/p]
  • [p]Fix cannonballs not disappearing (in v0.33.1)[/p]
[p][/p][p][/p][p][/p][p]I will be pushing out v0.34 shortly as well, to address some of the feedback and fix bugs reported by you guys in the forums! Thank you so much for playing and helping to improve the game for everyone else :)[/p][p][/p][p]Once v0.34 is pushed, I will write the patch notes for v0.34 at a later time once it is confirmed to be without issues.[/p][p][/p][p]Known issues in v0.33 that will be fixed in v0.34:[/p][p]Fix unlocking all demo companions showed blank screen in Companion UI[/p][p]Fix red dot appearing when no more demo companions unlockable[/p][p]Fix display bug where stronger/weaker pendants & rings showed as equal[/p][p]Fix Loot drops covering UI when flying[/p][p]Fix resurrect activating even with autocast disabled[/p][p]I will also be improving quick save and auto save time taken so it will not interrupt gameplay.[/p][p][/p][p]-YYZ[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

v0.32.5 - SP Breakdown tooltip, Underwater Pelican

[h2]v0.32.5 is released![/h2][p][/p][p][/p][h2]SP Breakdown tooltip[/h2][p]Upon ascending, I was asked at least twice if the calculation for Skill Points was correct. To add greater info and transparency on how the ascension skill works and how it affects SP gain and its calculation, I have added a breakdown tooltip to enhance the death screen info.[/p][p][/p][p][/p][h2]Shortcut keys to level up attributes[/h2][p][/p][p]I previously added the shortcut keys but they were not displayed in the UI, so it was not obvious. In this update, you now see them visibly.[/p][p][/p][p][/p][p][/p][h2]Early death penalty[/h2][p]This was added as there was an SP farm exploit with Dungeon bosses that allowed you to get 99 SP within 0.5 seconds, which allows you to max every skill relatively quickly. I am okay with SP gains being crazy, but the problem was that it encouraged a really boring and mundane way to play the game, which I think ruins the point of the game which is to push further and go deeper during your runs, rather than repeatedly doing the same thing within 0.5 seconds.[/p][h2][/h2][p][/p][h2]Preview of fishing companion: Underwater Pelican[/h2][p][/p][p]I made a Pelican companion! The pelican now joins you underwater when you unlock fishing and have the pelican ability at level 1.[/p][p][/p][p][/p][p][/p][p]Full changelog:[/p]
  • [p]Pelican now appears underwater with you[/p]
  • [p]Add SP breakdown tooltip in death screen[/p]
  • [p]Add 90% early death penalty if died before 60% of furthest distance (to fix Jetpack DG Boss SP farm exploit)[/p]
  • [p]Shadow Seeker maxed dark matter boost: 10k% -> 2k%[/p]
  • [p]Fix MP exceeding max when downgrading INT/max MP[/p]
  • [p]Fix 10th ascension re-appearing card maxed popup[/p]
[p][/p][p][/p][p]-YYZ[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

v0.32.4 - Kingfisher fix

[p]v0.32.4 is released[/p][p][/p][p]Certain companions did not appear when the game was set to low quality due to a rendering optimization. Unfortunately this caused them to completely not appear visually. Thankfully it was purely a visual error as their skills and functions still apply. Still, I wanted to fix this asap so it wouldn't cause confusion![/p][p][/p][p]Changelog:[/p]
  • [p]Fix Kingfisher and certain companions not rendering in low quality[/p]
[p][/p][p]-YYZ[/p][p][/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

v0.32.3

[p]v0.32.3 is released![/p][p][/p][p]I received a suggestion to add shortcut keys to level up attributes, so I quickly patched that in into the previous update, and today I have added the shortcut key infos to display them.[/p][p][/p][p]Also I watched a playthrough and it was mentioned that the Max MP translation was wonky in some languages, so I have fixed that! I also saw some text overflows, so I decided to fix that too.[/p][p][/p][p]Full changelog:[/p][p][/p]
  • [p]Add shortcut key numbers to attribute level up buttons[/p]
  • [p]Mystic summon essence cost x2[/p]
  • [p]Ancient summon essence cost x4[/p]
  • [p]Fix untranslated summon sentinel tutorial text[/p]
  • [p]Fix untranslated 'Toggle auto-level' tooltip[/p]
  • [p]Fix wrong translations for MP and MP Regen[/p]
  • [p]Fix jetpack distance displaying wrongly[/p]
  • [p]Fix text overflow on mass dismantle button[/p]
  • [p]Fix text overflow on potion UI and ESC panel button texts[/p]
[p][/p][p][/p][p][/p][p]-YYZ[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

v0.32.2 - Jetpack boost, New SP rewards

v0.32.2 is released!
[p][/p][h3]Early game improvements[/h3][p][/p][p]Hi all, thanks to feedback, I have made improvements to enhance and speed up the early game experience.[/p][p][/p][p]I notice that HP wasn't a problem early game, and you could easily just go straight to 50m, so the turtle HP was decreased. This was actually a problem because people didn't know how to get SP, and the death objective was rarely completed early on. This hopefully makes you die faster to discover that you gain SP from dying, and speed up the gain rate of SP which is crucial early on.[/p][p][/p][p]Jetpack was also unrewarding early game, so it was buffed to start at 15% instead of 5%.[/p][p][/p][p][/p][p][/p][p][/p][p]Shortcut keys are added to upgrade stats, and in the next update I will add tooltips to make that clear.[/p][p][/p][p]Equipment have been made stronger to be competitive with skills in the late game.[/p][p][/p][p]Coin sizes were reduced to minimize clutter on screen especially with the Treasure Seeker skills.[/p][p][/p][p]I got feedback that the early game experience can be slow. While this was intended, I thought perhaps to give more sources of skill points, so a new card type was added to give SP, so a 7th card type has been introduced. Companions also now give more SP on the first ascension.[/p][p][/p][h3]Full changelog:[/h3][p][/p]
  • [p]Jetpack now starts at 15% of max dist, and increases by 0.2~0.5% per level[/p]
  • [p]First ascension now awards 10 SP per companion instead of 5[/p]
  • [p]Attributes after Lv 200 cost reduced[/p]
  • [p]Add 1~5 as shortcut keys to upgrade stats[/p]
  • [p]Bee stings now -5% for first 50 levels, -3% after[/p]
  • [p]Topwear HP% boost increased by 2.5x[/p]
  • [p]Glove Damage% boost increased by 2.5x[/p]
  • [p]Turtle base HP: 100 -> 20[/p]
  • [p]Turtle base move speed increased: 0.1 -> 0.15m/s[/p]
  • [p]Move speed card bonus decreased: +0.01 -> +0.005m/s[/p]
  • [p]Add 7th card type: +3 Skill Points[/p]
  • [p]Coin size reduced by 10%[/p]
  • [p]Resurrect max level capped at 151[/p]
  • [p]Mute game when window is unfocused[/p]
  • [p]Possibly fix issue where audio re-enables upon switching audio device[/p]
  • [p]Fix untranslated Game toggle setting for 'Faster Respawns'[/p]
[p][/p][p]I hope these changes make the game smoother to progress and make it more fun for everyone all around! I am active here and on Discord so let me know if you encounter issues.[/p][p][/p][p][/p][p][/p][p]-YYZ[/p][p][/p][p][dynamiclink][/dynamiclink][/p]