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Fallfate: Impulsive Plinko News

Happy Holidays Dev Log #3 and Demo patch 1.4

[p][dynamiclink][/dynamiclink]Hello all,[/p][p]Thank you for all the demo downloads. The new demo update is here.[/p][h2]Screen Size Optimization[/h2][p]Fallfate is best played full screen but some prefer having it windowed. We can now resize the game's window while keeping the immersive content.[/p][p]Now it work great on mobile or tablet as remote play and standalone.[/p][p][/p][h2]Quick Save[/h2][p]Fallfate is designed to be a run based session. For that, I designed the session to be quick and maximum of ~30 mins. Some might find this too long a session. Quick Save is now added to the game, allowing you to take a quick rest and come back to the game later.[/p][p][/p][h2]Readable Fonts[/h2][p]The new fonts are more legible, has lower cases, and is future proofed for more languages. This brings a big change to the game's feel with a more neutral sarcastic tone.[/p][p][/p][h2]Battle Effect Polishes[/h2][p]More screen effects are added to the game. As well as the sound effects, I hope you can download the game and take a listen.[/p][p][/p][h2]Speed Run Mode[/h2][p]What's a better way to get to the top.[/p][p][/p][p]and, Happy Holidays, wherever you are.[/p][p][/p]

Dev Log #2 and Demo patch 1.3

[p][dynamiclink][/dynamiclink]Hello all,[/p][p]Thank you for all the demo downloads. The new demo update is here.[/p][h2]Fixes[/h2]
  • [p]Chip upgrade selection behavior.[/p]
  • [p]Balance adjustments to boss 1.[/p]
  • [p]Improve damage size.[/p]
[h2]Bar Animation[/h2][p][/p][h2]Message Animation[/h2][p][/p][h2]Boss 4[/h2][p]The progress of boss 4 including all of its pattern is done. Here's a preview of the boss. Please look forward to battling this boss.[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p].[/p][p][/p][p][/p]

Dev Log #1 and Demo patch 1.1

[p][dynamiclink][/dynamiclink]Hello all,[/p][p]After a few feedbacks (please keep it coming), these are the updates to the demo:[/p][h2]Updates[/h2]
  • [p]Boss #1 and all its attacks now have a green highlight making easier to see the attacks' patterns.[/p]
[p][/p]
  • [p]Frozen Pin slows down the Disc.[/p]
[p][/p][h2]Adjustments:[/h2]
  • [p]Bigger Lance's parry area.[/p]
  • [p]Bigger Sword's parry area.[/p]
  • [p]Improve parry's particles effect.[/p]
  • [p]Add a more prominent Break effect when breaking an enemy. [/p]
[p][/p][h2]Boss #4 Progress[/h2][p]Since the launch of the demo, I have been working on the Boss #4. This boss has the largest move set in the game and is a blast to fight. Here's a sneakpeak.[/p][p][/p]

Demo Out Now

[p][dynamiclink][/dynamiclink]The demo of Fallfate: Impulsive Plinko is here![/p][p][/p][h3]Demo Features:[/h3]
  • [p]Experience the beginning.[/p]
  • [p]1 Boss battle.[/p]
  • [p]Early meta progressions.[/p]
  • [p]Glimpse of Act 1 story.[/p]
  • [p]Early class upgrades.[/p]
[p][/p][h3]We need your feedback.[/h3][p]Confusians is currently a solo endeavor. I wish you have fun with the game. Share your thoughts to help shape the game.[/p]