Recent updates and improvements
The following changes have been made to the game:
New gameplay mechanics:
- You may now obtain a title for your character. Right now it can be done by participating in the rated arena matches.
- You may now upgrade the quality of your gear.
- New map filters have been added to include the item recycling NPC marker. All players’ map filter preferences have been reset.
- Upgrade transfer has been improved: during the transfer more item levels will be shifted to the new item than before.
- Elite monsters may now sometimes be encountered among the common ones. They tend to be more powerful than their lesser brethren and drop better loot.
- The equipment effectiveness rating has been introduced to the game. It will allow you to appraise and compare the power of different items! Note that it also takes the stat bonuses from your decorative items into account. It can be seen in the item description.
- Character window now also displays the total effectiveness of the character’s gear (showing its actual value and the maximum value available at the current level).
- Equipment upgrade button has been added to the character interface.
- The contents of the challenge arena reward chests have been updated: increased the number of upgrade stones and upgrade scrolls.
- Challenge arena monster stats have been updated to increase difficulty.
- Bonus experience for killing monsters has been increased from 10% to 25%;
- Bonus experience for crafting items has been increased from 10% to 25%;
- 3 additional challenge arena attempts (up from 1);
- Premium account owners’ equipment now degrades 10 times slower (used to degrade 3 times slower).
- Fixed the altar bonus remaining active in other locations.
- Upgrading the quality of an equipped item now correctly updates the stats of the character wearing this gear.
- Headgear stats are now displayed correctly.
- Fixed the bug which prevented monks’ fanatical rage effect from stacking.
- Minor interface tweaks and changes.