1. Sphere 3
  2. News

Sphere 3 News

Gift for the weekend



The weekend is here!

Good mood, smiles and gifts are perfectly combined with it. By the way, this is for you!

1) Copy this promo code into a special window in the "Gifts" section of the play store
2) Take something good in the magic chest
3) Done! You are gorgeous!

PROMO CODE:
9122ec36ed614e9cdc7b67b638d3b2

Don't oversleep, the promo code runs until 27.04!

Antiquity history

While the event lasts, you can find the characters of the event in Cinderkreg if you are fighting on the side of the human kingdom, or in the Hellsong Tavern if you represent the army of demons. By completing daily tasks, you can get ancient coins and purchase special items with them.

Potions that temporarily enhance the character:
  • Elixir of Dragonfire - when used, it removes 2% health from all enemies within a 8m radius per second for 12s. Only works against players
  • Elixir of Phoenix Wing - when used, blinds everyone within a 12m radius for 8s.
  • Elixir of Cursed Blood - when used, restores 80% of health and takes 5% of health per second for 10s
  • Elixir of Black Anger - when used, it increases the speed of using abilities and running speed by 35% for 10s, but takes 3% of health per second.
  • Elixir of Stone Fortress - when used, it increases physical and magical defense by 50%, but reduces movement speed by 25% for 10s.


Unique ancient rings with unusual properties.

  • The Eternal Ring has 3 different stone slots, plus three more colorless slots. The ring can have one of three effects to choose from:
  • Taking damage has a 5% chance to increase your character's movement speed by 25% for 8 seconds.
  • When you receive damage with a 5% chance, your character's physical and magical defense will increase by 15% for 10 seconds.
  • Taking damage has a 5% chance to increase your character's stamina by 20% for 12 seconds.


New titles:
  • "Relic Connoisseur"
  • “Master of Archeology”.


You can buy all these outlandish gizmos from the event merchant located in the same cities, and additional coins can be obtained by killing monsters, or purchased from the GXP store.

Premium account doubles the chances of getting coins when killing monsters.

Good luck!

Pet System Update

Do you have a lot of pets that you don't play with? Don't do it like that, pets love attention and care! In this game update, we made it so that even those little friends whose bonuses you do not need will be useful and will be able to bring you nice and important gifts!

Introducing the Mercenary Pet System!



The essence of the system is that you can collect pumped pets in small groups and send them on special tasks. Pets go on a mission in automatic mode and after some time return with prey.

Loot is a different set of items:

pet food,
all kinds of consumables
coins of the Free Baronies,
runes,
gold,
elevation tokens,
alchemical spices
paints
and much more, depending on the level and type of task.

Let's take a closer look at the system.

Three buttons appeared at the bottom of the pets window - the actual list of pets for calling, tasks and training.

Tasks
The quest window has 6 slots, the first three are unlocked at character level 10, 30, and 50, and three more after completing 50, 100, and 250 pet quests.

When you click the "Get" button, you are prompted to select pets that will go on a mission. Depending on the selected pets, you will see the chance of successful completion of the task and the chance of receiving an additional reward. The chance to receive an additional reward appears only if you have reached 100% chance of receiving the main reward. The chance of success depends on the number of eligible pets and their desired properties.

Also, sending on a mission will require you to give a certain amount in gold. Here you can also see the time the execution will take. In the next updates, the game will introduce an accelerator - an item with which you can complete the task faster.

The tasks available to you at the moment depend on the level of your character. After completing one task, a new one immediately appears in the vacated slot. Once a day, you can reset the task in one of the task slots for free.

Pet properties
The properties of pets are exactly what is responsible for the success of their tasks. This parameter does not carry other functions yet. A pet can have one primary property and one additional property.

Basic properties:

Secretive
Fast
Magical
Beast
Strong
Crusher
Additional properties:

Speed ​​- speeds up the task by 3/6/9/12/15/18%
Luck - gives a chance for an additional reward of 1/2/3/4/5/6%
Skill - additionally increases the chance of success by 1/2/4/6/8/10%
Savings - reduces the cost of sending (if any) by 1/3/5/7/9/11%
Additional properties of pets are available for pumping in the "Training" window. Leveling them will require you to exalt tokens and gold.

Any changes to the pet's properties after they are sent to a quest will not affect the outcome of the current quest.

Now there is a job for each of your pets!

Class rebalance

Friends!

As you know, we are constantly monitoring the situation in the game, paying special attention to both game statistics and your wishes. As a result, we occasionally review the abilities of some classes to make them more relevant in today's game environment, taking into account new equipment, pets, runes, and other opportunities for strengthening.



Today's update brought important changes to all classes, which you can read about below.

All skill buffs across all classes have been reset so you can reassign skills to reflect the new skill traits.

BARBARIAN

[h2]Rage[/h2]
  • Whirlwind - cooldown reduced from 30s to 25s.
  • Massacre - simplification 3 now reduces the cost by 3 instead of 2.
  • Ax Throw - Rage level 4 increases the chance of a critical hit by 15% instead of 10%.
  • Skullbreaker - Duration 3 now increases duration by 2s instead of 1s.

[h2]Combat Mastery[/h2]
  • Frightening Shout - Boost 2 now reduces cooldown by 15s instead of 10s.
  • Berserker - rage level 5 now increases the effectiveness of the ability by 7% instead of 5%.
  • Shockwave - the number of targets has been increased from 5 to 7.
  • Battle Fury - Enhancement 1 increases efficiency by 6% instead of 5%.

[h2]Containment[/h2]
  • Shackle - Boost 2 speeds up reloading by 4s instead of 3s.
  • Overcoming the Pain - Rage level 5 increases the duration by 3s instead of 2s.
  • Titan Walk - the number of targets has been increased from 5 to 6.
  • Combat Trance Boost 3 now speeds up reloading by 35s instead of 30s.
PALADIN

[h2]Retribution[/h2]
  • Righteous Strike - buff 2 and 3 now increase damage by 15% instead of 10%
  • Onslaught - cooldown reduced from 20s to 18s

[h2]Sacrifice[/h2]
  • Shield Bash - boost 1,2 and 3 now increase damage by 9% instead of 7.5%
  • Phoenix - Boost 2 and 3 now reduce cooldown by 330s instead of 300s.

[h2]Valor[/h2]
  • Divine Revelation — the cost of the ability has been increased from 20 to 25, the attack boost has been increased from 20% to 25%.
  • Divine Chains - Boost 2 now speeds up reloading by 4s instead of 3s.
  • Divine Shield - Enhancement 3 increases ability strength by 15% instead of 10%
  • Sanctuary - simplification 2 and 3 reduce the cost by 10 instead of 5.
  • Bastion - buffs 2 and 3 now increase defense by 6% instead of 5%
WARRIOR

[h2]Combat Mastery[/h2]
  • Dash - Boost 3 now reduces cooldown by 3s instead of 2s.
  • Titan Strike — the cost of the ability has been increased from 30 to 35
  • Knowing no fatigue — boost 1 now increases stamina by 3% instead of 2%, boost 2 by 4% instead of 3%.

[h2]Exhaustion[/h2]
  • Crush - base duration reduced by 20s to 16s.
  • Whirlwind - the number of targets has been increased from 3 to 5.
  • Slow Strike - the number of targets has been increased from 1 to 3, the cost has been increased from 15 to 20.
  • Pierce - Duration 1 and 2 now increase the duration by 3s instead of 2s.

[h2]Tactics[/h2]
  • Lion's Roar - number of targets increased from 3 to 6, damage reduction increased from 5% to 7%
  • Wrath — damage bonus increased from 15% to 20%.
  • Morale - boost 1 and 2 increase critical damage by 3% instead of 2.5%
TRACKER

[h2]Accuracy[/h2]
  • Rain of arrows - volume 3 now increases the radius by 2m instead of 1m.
  • Queue - the base share of damage and the share of damage from weapons are increased by 20%.
  • Accurate Shot - Enhancement 3 now increases the damage multiplier by 10% instead of 5%

[h2]Survival[/h2]
  • Frostbolt - cooldown increased from 20s to 25s, base chance of freezing increased from 40% to 55%
  • Heavy Arrow - base damage share and weapon damage share increased by 12.5%.
  • Mine - ability cooldown increased from 30s to 35s, boost 1 and 2 now increase damage by 15% instead of 10%.

[h2]Cunning[/h2]
  • Summon Companion - Enhancement 1, 2 now increase creature damage by 10% instead of 5%, Enhancement 3 increases damage by 15% instead of 5%.
  • Hedgehogs - cooldown increased from 20s to 25s, buffs 1 and 2 now increase damage by 15% instead of 10%
MONK

[h2]Combat Mastery[/h2]
  • Flurry of Fury - buff 2 and 3 now increases damage by 15% instead of 10%
  • Comet - now the stun can be dispelled. Cost increased from 30 to 35, base damage share and weapon damage share increased by 10%
  • Circular Strike - boost 1 and 2 increase damage by 15% instead of 10%, volume increases the radius by 3m instead of 2m.
  • Hailstorm - cooldown increased from 20s to 25s, base damage share and weapon damage share increased by 12%

[h2]Meditations[/h2]
  • Force Flux - Buff 1 and 2 now increase the ability's healing. Cooldown increased from 10s to 11s
  • Spirit's Refuge - Simplification 3 now reduces the cost by 10 instead of 5.

[h2]Strength[/h2]
  • Sky wave — the number of targets has been increased from 5 to 8.
  • Diamond Skin - cooldown increased from 35s to 40s, gain 2 increases ignored physical and magical damage by 15% instead of 10%
  • Fanatical Fury - buffs 2 and 3 now increase damage by 20% instead of 15%
KILLER

[h2]Toxicology[/h2]
  • Cobra Venom - buffs 1,2 and 3 now increase ability strength by 15% instead of 10%.
  • Knowledge of anatomy - gain 3 increases the power of a critical hit by 15%, instead of 10%

[h2]Dagger Mastery[/h2]
  • Dagger Throwing - Enhancement 3 now increases damage by 15% instead of 10%.
  • Fan of Blades - cooldown reduced from 10s to 9s.
  • Corrosion - cooldown increased from 20 to 25s, cost increased from 30 to 40 energy, base number of buffs removed increased from 1 to 2.

[h2]Subtlety[/h2]
  • Sinister Strike - buffs 1 and 2 now increase additional damage by 15% instead of 12.5%
  • Smoke Bomb - boosts 1 and 2 speed up reloading by 7s instead of 5s.
  • See Weakness - Duration 2 now increases the duration by 3s instead of 2s.
  • Shadow step — cooldown increased from 10s to 11s.
  • Haze - restores 5% health per mark, instead of 4%.
WIZARD

[h2]Fire element[/h2]
  • Hydra - cooldown increased by 5s, base damage share and weapon damage multiplier reduced by 15%, boost 3 now reduces cooldown by 3s instead of 2s.
  • Tierra del Fuego — cost increased from 4% to 5%, base damage share and weapon damage multiplier increased by 10%,
  • Circle of Fire — cost increased from 6% to 9%, base radius increased from 7.5m to 8m. The maximum number of targets has been increased from 5 to 8.

[h2]Lightning Release[/h2]
  • Lightning - Enhancement 2 now increases damage by 15% instead of 10%.
  • Fan of Lightning - cost increased from 6% to 8%, base damage share and weapon damage multiplier increased by 15%, knockback range increased from 2m to 3m. Cooldown increased from 20s to 22s.
  • Discharge - base damage share and weapon damage multiplier increased by 15%
  • Lightning Orb - Boost 3 now reduces reload time by 4s instead of 3s.

[h2]Secret knowledge[/h2]
  • Magic Shield - the multiplier of the shield's durability from weapon strength is reduced by 12%, the cooldown is increased from 35s to 40s.
  • Sleep - haste 1 and 2 now increase casting speed by 0.3s instead of 0.25s, base distance increased from 20m to 25m.
PRIEST

[h2]Teaching of Darkness[/h2]
  • Torment - base damage share increased by 4%, weapon damage share increased by 4.7%
  • Bonds of Darkness - cost increased from 10% to 12%, branching increases the number of targets to 6, Enhancement 2 increases damage by 12.5% ​​instead of 10%, Enhancement 3 increases damage by 15% instead of 10%.
  • Vision of Darkness — Duration 2 and 3 increase the duration by 2s instead of 1s.

[h2]Teaching of Light[/h2]
  • Healing - the base share of healing increased by 1.9%, the share of healing from weapons increased by 1.8%
  • Healing - Duration 3 increases the duration by 3s instead of 2s.
  • Pillar of Light - base healing increased by 1.3%, weapon healing increased by 1.6%.
  • Chain Healing - each subsequent target receives 90% healing instead of 100%

[h2]Enlightenment[/h2]
  • Orb of Light — base share of shield durability and share of weapon damage reduced by 14%.
  • Innervate — buff 2 and 3 now increase stats by 2% instead of 1%.
NECROMANCE

[h2]Dark magic[/h2]
  • Marked for death - range increased from 25m to 30m
  • Mark of the Plague — range increased from 25m to 30m
  • Dark armor - health healing increased from 23% to 28%

[h2]Curses[/h2]
  • Decay - Buffs 1 and 2 now increase damage by 15% instead of 10%.
  • Wither - the cost of the ability has been increased from 6% to 10%, the base share of damage and the weapon damage multiplier have been increased by 15%
  • Epidemic — consumption increased from 9% to 10%, radius increased from 15m to 20m
  • Flesh minion - ability power increased by 25%

[h2]Soul Harvest[/h2]
  • Whirlwind of Souls — cost increased from 10% to 13%, Whirlwind damage increase per second changed from 7.5% to 14%, cooldown increased from 15s to 17s.
  • Deadly Bonds - buffs 2 and 3 now increase damage distribution by 7.5% instead of 5%

We hope you enjoy the new balance, and of course we look forward to hearing from you!

Have a nice game!

Multipliers schedule 18.04 — 24.04



Let your favorite game bring a good mood, and let the multipliers bring you a quick development!

In the near future you can feel the good magic of rates:

  • 20.04 — x2 gold
  • 21.04 — x2 Free Baronies coins
  • 23.04 — x2 drop, x2 craft
  • 24.04 — x2 experience


We wish you brilliant victories!