Update for FIREFIGHT RELOADED's Beta Released (12-12-2024)
An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Fixed new_shield_model and new_shield_color attributes for Combine Ace.
- Updated all HL2DM maps to their newer versions as of the 20th Anniversary update.
- DM_Lockdown is slightly different to fix the shower clipping issue.
- Regenerated cubemaps on halls3 due to the rename from the 20th Anniversary update version.
- Added some kill icons.
- Mapadds are now more simplified, making them easier to mod with the Fabricator modding tool.
- All scripts are modified to make them compatible with the Fabricator modding tool.
- Restored the dynamic squad behavior of Alien Grunts, Alien Controllers, and Houndeyes from their appearance in the original Half-Life.
- Improved Combine Assassin AI.
- Added the Combine Assassin Ace.
- Added Playlist Chaining, a way of merging multiple playlists into one.
- The Half-Life 2 Episode 1/2 playlists now extend the Half-Life 2 playlist, as they are now one game as of the 20th Anniversary update.
- The FIREFIGHT RELOADED tracks are separate from the default playlists to allow for soundtrack updates without updating the main playlist.
- Added 6 Half-Life 2 Survivor Maps:
- su_gritlake
- su_lockdown
- su_losttown
- su_darkfortress
- su_stationc17
- su_sunsetcoast
- Changed kash shop item order to prioritize more important items and upgrades over weapons and ammo.
- Added generated node graphs.
- Fixed the tutorial not ending at level 3 as originally intended.
- Added the Classic Vortigaunt.
- Added "enemy" versions of the normal and Classic Vortigaunts for modding.
- Added the older Options menu to the main menu in case you can't use the normal options menu.
- Moved the tutorial option to the map selection menu.
- Added the Armored Headcrab, Zombines and Zombies.
- Armored Zombies and Zombines are normal Zombies and Zombines that spawn with Armored Headcrabs, which provide reduced damage on headshot.
- Improved Hunter firing sounds.
- Optimized firefight_whiteforest.
- Added more optimization options and added map-specific optimization options.
- All players will now get the discontinued Killionare achievement when they start up the game.
- Made it so the secondary fire makes the shotgun pump, even in semi-auto mode, by default.
- Added the Muscle Car and Locator to firefight_whiteforest.
- Added Kamikaze Zombies
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Fixed new_shield_model and new_shield_color attributes for Combine Ace.
- Updated all HL2DM maps to their newer versions as of the 20th Anniversary update.
- DM_Lockdown is slightly different to fix the shower clipping issue.
- Regenerated cubemaps on halls3 due to the rename from the 20th Anniversary update version.
- Added some kill icons.
- Mapadds are now more simplified, making them easier to mod with the Fabricator modding tool.
- All scripts are modified to make them compatible with the Fabricator modding tool.
- Restored the dynamic squad behavior of Alien Grunts, Alien Controllers, and Houndeyes from their appearance in the original Half-Life.
- Improved Combine Assassin AI.
- Added the Combine Assassin Ace.
- Added Playlist Chaining, a way of merging multiple playlists into one.
- The Half-Life 2 Episode 1/2 playlists now extend the Half-Life 2 playlist, as they are now one game as of the 20th Anniversary update.
- The FIREFIGHT RELOADED tracks are separate from the default playlists to allow for soundtrack updates without updating the main playlist.
- Added 6 Half-Life 2 Survivor Maps:
- su_gritlake
- su_lockdown
- su_losttown
- su_darkfortress
- su_stationc17
- su_sunsetcoast
- Changed kash shop item order to prioritize more important items and upgrades over weapons and ammo.
- Added generated node graphs.
- Fixed the tutorial not ending at level 3 as originally intended.
- Added the Classic Vortigaunt.
- Added "enemy" versions of the normal and Classic Vortigaunts for modding.
- Added the older Options menu to the main menu in case you can't use the normal options menu.
- Moved the tutorial option to the map selection menu.
- Added the Armored Headcrab, Zombines and Zombies.
- Armored Zombies and Zombines are normal Zombies and Zombines that spawn with Armored Headcrabs, which provide reduced damage on headshot.
- Improved Hunter firing sounds.
- Optimized firefight_whiteforest.
- Added more optimization options and added map-specific optimization options.
- All players will now get the discontinued Killionare achievement when they start up the game.
- Made it so the secondary fire makes the shotgun pump, even in semi-auto mode, by default.
- Added the Muscle Car and Locator to firefight_whiteforest.
- Added Kamikaze Zombies
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!