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  3. Update for FIREFIGHT RELOADED Released (06-14-2025)

Update for FIREFIGHT RELOADED Released (06-14-2025)

[p]An update for FIREFIGHT RELOADED has been released. The update will be applied when you restart FIREFIGHT RELOADED.

Please report any suggestions in https://steamcommunity.com/app/397680/discussions/1/7073555028226857848/ and report any bugs or crashes in https://steamcommunity.com/app/397680/discussions/3/

- Fixed a physics related crash.
- Reduced the Sniper Rifle's unzoomed bullet spread.
- Fixed a delay when getting the "Killtacular" achievement.
- Fixed a bug where kills with the Crossbow or the Charge Bow sometime show up with a skull kill icon.
- Buffed the Crowbar's player damage from 24 damage to 35.
- Buffed the Crowbar's NPC damage from 5 to 15.
- Improved the MP5's physics model.
- Fixed the OICW icon appearing too wide.
- Improved the functionality of the "Death of a Hero" achievement.
- Added cl_reload_localization_files.
- Added the ability to change the Steam Toast notification position (ValveSoftware/source-sdk-2013 #1332)
- The difficulty selection option will now show the description for each difficulty.
- Fixed a bug where the game reset the level to 1 after death.
- Slightly increased the Friendly Hunter's health and speed.
- Added a proper Hunter material color for Advisor Drones.
- Changed the Mega Gravity Gun's kill icon.
- Improved the fog in firefight_whiteforest.
- Nerfed the NPC Railgun damage from 55 to 40.
- Buffed the Player's base Railgun damage from 75 to 85.
- Improved the Placeable Turret's weapon physics model.
- Fixed VRAD prop indirect lighting regression and implemented -StaticPropIndirectMode (ValveSoftware/source-sdk-2013 #1345)
- Updated custom map prop lighting.
- Fixed a bug where you couldn't overcharge your health with healthkits.
- Fixed "Unknown command" errors in the console on launch.
- This may require the user to delete their config.cfg, since this change affects config_default.cfg
- Fixed "Parent cvar in server.dll not allowed" errors in the console on launch.
- Added a low violence option that toggles low violence mode.
- Fixed low violence being enabled by default for German players.
- Fixed a bug that made Prison Guards appear to have missing textures on low graphics.
- Fixed Combine Soldier texture inconsistencies.
- Improved the quality of UI textures when lowering texture quality.

Be sure to join our Discord server at \Invite: https://discord.gg/4MfShzF\ for more future updates![/p]