Update for FIREFIGHT RELOADED's Beta Released (12-23-2024)
An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Improved opacity on the scoreboard.
- Fixed up the timer numbers.
- Increased the Combine Assassin base health to 85.
- Fixed the FR team color in the scoreboard.
- The Sniper Rifle is now less accurate when hipfiring, and it only headshots when zoomed in.
- Added an option to toggle 2004 fires.
- Added the option to exit back to the main menu.
- Added additional skins to the Zombine.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Improved the Zombine's default skin.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Made it so the sound slows down in Bullet Time mode.
- Bullet Time no longer lasts as long as it did originally.
- Fixed a bug where the grapple used up too much HEV Suit battery.
- Adjusted Grapple default values to be more lenient.
- Improved suit devices in vehicles.
- The HEV Suit Aux Power battery will no longer be fully charged on spawn. Instead, it will charge to completion rapidly on spawn.
- Fixed a bug where vehicle viewmodel bugs would still be in effect when grappling.
- Added crosshair color customization.
- Added a more defined crosshair.
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
And with that, FR development is taking a break for the holidays! Happy Holidays everyone!
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Improved opacity on the scoreboard.
- Fixed up the timer numbers.
- Increased the Combine Assassin base health to 85.
- Fixed the FR team color in the scoreboard.
- The Sniper Rifle is now less accurate when hipfiring, and it only headshots when zoomed in.
- Added an option to toggle 2004 fires.
- Added the option to exit back to the main menu.
- Added additional skins to the Zombine.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Improved the Zombine's default skin.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Made it so the sound slows down in Bullet Time mode.
- Bullet Time no longer lasts as long as it did originally.
- Fixed a bug where the grapple used up too much HEV Suit battery.
- Adjusted Grapple default values to be more lenient.
- Improved suit devices in vehicles.
- The HEV Suit Aux Power battery will no longer be fully charged on spawn. Instead, it will charge to completion rapidly on spawn.
- Fixed a bug where vehicle viewmodel bugs would still be in effect when grappling.
- Added crosshair color customization.
- Added a more defined crosshair.
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
And with that, FR development is taking a break for the holidays! Happy Holidays everyone!
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!