Update for FIREFIGHT RELOADED's Beta Released (01-02-2025)
An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Improved kill icons.
- Increased the default bullettime pitch override from 0.4 to 0.6.
- Ported the mod to Visual Studio 2022! NOTE: There may be issues now that FR has been compiled with VS 2022. Please report any crashes you may find in this branch.
- Improved Gamepad UI sliders with keyboard and mouse controls! To edit a slider setting, click on the slider and use the mouse wheel to adjust. It will be highlighted in blue when editing. Note that the scrollbar on the options menu will be disabled in this state. There will be a tooltip that will be useful for adjusting the setting.
- Improved player movement. It is now closer to HL2 movement, even with wallrunning.
- NPCs will now run when houndeyes do their sonic attack.
- Friendly hunters are now rarer.
- Improved Ironsight Editor accuracy.
- Improved ironsights for some weapons.
- Kash Bonuses are now Kash Boosts.
- XP Bonuses can now be unlocked.
- Added the Benelli M4 Super 90, also known as the M1014.
- There is now a slight accuracy penalty when quickly firing the Pistol with ironsights.
- Increased the player damage of the Pistol to 10.
- Increased the NPC damage of the Pistol to 8.
- Increased the player damage of the SMG1 to 8.
- Increased the NPC damage of the SMG1 to 6.
- Decreased the player damage of the MP5 to 6.
- Increased the NPC damage of the MP5 to 5.
- Lowered the MP5 burst cycle rate from 0.5 to 0.3.
- Increased the MP5 fire rate from 0.065 to 0.075.
- Increased MP5 bullet spread from 3 degrees to 5 degrees.
- The spread when ironsighting an MP5 has been set to 3 degrees.
- Added muzzle smoke to every NPC weapon.
- The ministrider now shoots real bullets.
- Removed the Quicker Progression spawnlist/gamemode as there are now ways to speed up game progression without changing the spawnlist.
- Added the Combine Aerial, Precision (Railgun), and Blast (Frag Grenade) Cauterizer scanners!
- Metrocops will now refer to the player by multiple names, much like Combine Soldiers.
- Advisor Drone Hunters no longer shoot rockets.
- The Shotgun primary fire no longer can do headshots.
- The Shotgun secondary fire can now sometimes gib enemies.
- Combine Soldiers now won't always gib when blown up due to them using body armor.
- Decreased the intensity of gib explosions.
- Improved the stability of the Store.
- Advanced Options for the Game and Difficulty tabs can now be shown and hidden. This option does not save due to the nature of GamepadUI.
- Added an option to disable the use of the Axebane Katana.
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!
Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"
- Improved kill icons.
- Increased the default bullettime pitch override from 0.4 to 0.6.
- Ported the mod to Visual Studio 2022! NOTE: There may be issues now that FR has been compiled with VS 2022. Please report any crashes you may find in this branch.
- Improved Gamepad UI sliders with keyboard and mouse controls! To edit a slider setting, click on the slider and use the mouse wheel to adjust. It will be highlighted in blue when editing. Note that the scrollbar on the options menu will be disabled in this state. There will be a tooltip that will be useful for adjusting the setting.
- Improved player movement. It is now closer to HL2 movement, even with wallrunning.
- NPCs will now run when houndeyes do their sonic attack.
- Friendly hunters are now rarer.
- Improved Ironsight Editor accuracy.
- Improved ironsights for some weapons.
- Kash Bonuses are now Kash Boosts.
- XP Bonuses can now be unlocked.
- Added the Benelli M4 Super 90, also known as the M1014.
- There is now a slight accuracy penalty when quickly firing the Pistol with ironsights.
- Increased the player damage of the Pistol to 10.
- Increased the NPC damage of the Pistol to 8.
- Increased the player damage of the SMG1 to 8.
- Increased the NPC damage of the SMG1 to 6.
- Decreased the player damage of the MP5 to 6.
- Increased the NPC damage of the MP5 to 5.
- Lowered the MP5 burst cycle rate from 0.5 to 0.3.
- Increased the MP5 fire rate from 0.065 to 0.075.
- Increased MP5 bullet spread from 3 degrees to 5 degrees.
- The spread when ironsighting an MP5 has been set to 3 degrees.
- Added muzzle smoke to every NPC weapon.
- The ministrider now shoots real bullets.
- Removed the Quicker Progression spawnlist/gamemode as there are now ways to speed up game progression without changing the spawnlist.
- Added the Combine Aerial, Precision (Railgun), and Blast (Frag Grenade) Cauterizer scanners!
- Metrocops will now refer to the player by multiple names, much like Combine Soldiers.
- Advisor Drone Hunters no longer shoot rockets.
- The Shotgun primary fire no longer can do headshots.
- The Shotgun secondary fire can now sometimes gib enemies.
- Combine Soldiers now won't always gib when blown up due to them using body armor.
- Decreased the intensity of gib explosions.
- Improved the stability of the Store.
- Advanced Options for the Game and Difficulty tabs can now be shown and hidden. This option does not save due to the nature of GamepadUI.
- Added an option to disable the use of the Axebane Katana.
Please note that this beta update has no updated localization files yet. They will be applied in a later update.
Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!