About the crash issues...

Hey guys,
I have been going around the reviews and discussions about the crash issues in both the Beta and the current version. Those will be fixed in the Beta branch fairly soon.
I'm sorry for the inconvenience.
-Bitl
- Added Multiplayer to the Singleplayer client.
- Added 4 new NPCs:
Combine Guard - From the Half-Life 2 Beta, the Combine Guard fires a projectile that insta-kills and vaporizes on impact. He isn't hard to dodge though, thanks to your speed.
Ministrider - A variant of the Hunter that fires AR2 rounds instead of flechettes and has less health.
Rollermines - Those balls that shock you when they see you and they explode on death. No big deal.
Claw Scanner - A scanner that flys around and places mines on the ground.
- The Manhack, Cremator, Elite Metrocop, Alien Grunt, and Alien Controller are now counted in the achievements.
- You can now switch player models and you can even add in custom player models!
- Added the MP3 Player.
- Added Double Jumping.
- You can now bunnyhop sideways.
- The Flaregun now can damage NPCS.
- Fixed the Combine Assassin glowing on maps with HDR.
- The Combine Assassin now has a wider field of view.
- The Cremator now drops his gun on death (not a weapon the player can pick up)
- Lowered the game file size to 3-4GB.
- Added Steam Cloud support.
- Fixed a bug where Zombies would attack Headcrabs when "enemies attack each other" is enabled.
- Added a new gamemode: RESISTANCE RETRIBUTION!
- Lessened the range of the knife.
- Increased the damage of the knife from 5 to 12.
- Added a new weapon: the Katana! You can slice off heads with it.
- Lowered the Rare NPC spawn rate on all maps.
- Added blood particle effects from SMOD3.
- Added a new Sniper Rifle icon (Thanks to Real Beta).
- Fixed up the MP5, M249, Flaregun, and Deagle icons.
- Reskinned the pistol to look like the one from Cyber Diver.
- Increased the danage of the pistol from 5 to 8.
- Added a new map: dm_steamlab!