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FIREFIGHT RELOADED News

[UPDATED] Translations page now open! + How to contribute to translations.

Hey all, recently I just set up a new translation page for FIREFIGHT RELOADED if anyone would like to contribute.

UPDATE: new link. Read store.steampowered.com/news/app/397680/view/4477236002110309476 for more info.

https://gitlocalize.com/repo/9958

This features the original translations made by FarSeer (Russian) and Insane Black Rock Shooter (Simplified Chinese) as a basis. You won't need an account, you have the full ability to suggest translations. UPDATE: Due to the site change, you will need a GitHub account to suggest translations.

All translations will be manually reviewed before they are merged into FIREFIGHT RELOADED. Any strings deemed malicious will have strings reverted back to English. Do not use any machine-translation service or AI. Translations will be reviewed and/or approved before the release of an update.

UPDATE: For Chinese translators: GitLocalize doesn't have Traditional Chinese and Simplified Chinese specifically, so it is set up slightly wierdly here:

"Chinese, China" is zh_Hant (Traditional Chinese)
"Chinese" is zh_Hans (Simplified Chinese)

If you would like to be credited in FIREFIGHT RELOADED for your language contributions, please post in the Steam discussions page for this blog post with the language name you are translating the game into.

EDIT: some additional things I need to note:

Translations will have 2 phases of approval:
1. They will be merged into the main repo at 100% to save and preserve the language throughout development. They don't get added into the beta branches until the update reaches the finalization stage, within a month or so from planned release date.
2. Upon the finalization stage of a new update, the finished languages will be reviewed and get added into the mod. If any problematic language string/s are found or anything that violates the rules above, they will be removed and the language won't be added into the mod until the string/s are fixed.

DO NOT USE GitLocalize's MACHINE TRANSLATION SERVICE AS IT WILL RESULT IN THE LANGUAGE GETTING RESET AS IT WILL VIOLATE THE ABOVE RULES.

New major FIREFIGHT RELOADED update in development!

Hello everyone! I am proud to announce that the next FIREFIGHT RELOADED major update is in development. Titled "INVASION", it is planned to be released sometime in 2025, just in time for FIREFIGHT RELOADED's 10th anniversary. It is going to introduce new enemies (to FR), weapons and upgrades to the FIREFIGHT RELOADED sandbox. This update will also improve on the gameplay, but not to the level of ENDGAME as it is focused on content.

If you would like to test out the update as it develops, check out the public "beta" branch. You can access the branch by going to the mods's properties in Steam, and then going to Betas. Afterwards, select "beta" in the drop down menu. Beta update changelogs will be in the FIREFIGHT RELOADED discord as, going forward, I don't want to fill up the community tab with update changelogs for an update that hasn't released yet. I feel like it clutters space when update teasers, dev blogs, bugfix changelogs, major update FAQs, and major update changelogs should be the main focus for the community tab. The discord guild is at https://discord.gg/4MfShzF in the #development-and-beta-updates channel if you wish to access the changelogs.

Update for FIREFIGHT RELOADED Released (10-01-2024)

An update for FIREFIGHT RELOADED has been released. The update will be applied when you restart FIREFIGHT RELOADED.

Please report any suggestions in https://steamcommunity.com/app/397680/discussions/1/7073555028226857848/ and report any bugs or crashes in https://steamcommunity.com/app/397680/discussions/3/

- Fixed a crash caused by metrocop stitching
- Made it so Advisor Drones spawn more often near the last level, so players can access the ending quicker.
- Fixed a crash involving player bots.
- Disabled player bot medkit throwing behavior to prevent medkit spam.
- Fixed a crash involving Advisor Drones on the final level.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED Released (09-29-2024)

An update for FIREFIGHT RELOADED has been released. The update will be applied when you restart FIREFIGHT RELOADED.

Please report any suggestions in https://steamcommunity.com/app/397680/discussions/1/7073555028226857848/ and report any bugs or crashes in https://steamcommunity.com/app/397680/discussions/3/

- Fixed a crash involving loadouts.
-The player_loadoutchanger entity was removed as a result of this bugfix. If you wish to change the loadout when you start up a map, you must create a mapinfo file in scripts/mapinfo.
- Fixed a crash involving the Turret's hologram.
- Fixed a crash involving the Bullsquid's attacks.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED Released (09-18-2024)

An update for FIREFIGHT RELOADED has been released. The update will be applied when you restart FIREFIGHT RELOADED.

Note: I wanted to fix some other issues but I'm pushing this out early to fix issues people have already reported. The issues are listed in the "known issues" portion of this changelog for transparancy.

- Fixed MP5 reload sounds having "cracks" in the sound.
- Fixed loadouts not working properly outside of special maps.
- Fixed the game not loading the correct level, EXP total, max health including upgrades, and Kash from a save game.
- Fixed the "The Uprising" achievement not working properly.
- Improved the Sniper Rifle zoom.
- The zoom function has been restored to what was previously in older versions of FIREFIGHT. However, the zoom magnification can be quickly changed by pressing the special attack button. This allows for easier fine-tuning of the zoom magnification and makes it easier for the player to quickly zoom out.
- Song playtime through the music system is now dynamically adjusted by host_timescale, allowing it to keep accurate timing.
- Nerfed kick from 50 damage to 30.
- Lowered NPC spawn times.

Known issues:
- Misc. issues related to Advisor Drones. If you cannot get to the boss battle, disable "On max level, teleport to the boss battle after killing an Advisor Drone." and enable "On max level, teleport to the boss battle on death."
- Crashing issues (it is incredibly hard for me to re-create crashes in FR for whatever reason. when reporting crashes, please describe what happened when the game crashed)
- Stuck on ironsight/can't get out of ironsight bug (please let me know which ironsight mode you are using (hold or toggle) in your report)

Please report any suggestions in https://steamcommunity.com/app/397680/discussions/1/7073555028226857848/ and report any bugs or crashes in https://steamcommunity.com/app/397680/discussions/3/

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!