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FIREFIGHT RELOADED News

Update for FIREFIGHT RELOADED's Beta Released (12-23-2024)

An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.

Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"

- Improved opacity on the scoreboard.
- Fixed up the timer numbers.
- Increased the Combine Assassin base health to 85.
- Fixed the FR team color in the scoreboard.
- The Sniper Rifle is now less accurate when hipfiring, and it only headshots when zoomed in.
- Added an option to toggle 2004 fires.
- Added the option to exit back to the main menu.
- Added additional skins to the Zombine.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Improved the Zombine's default skin.
- Credits go to the Quick-And-Easy Zombine Creation kit/base by ChalkyMalky and Devteam53
- Made it so the sound slows down in Bullet Time mode.
- Bullet Time no longer lasts as long as it did originally.
- Fixed a bug where the grapple used up too much HEV Suit battery.
- Adjusted Grapple default values to be more lenient.
- Improved suit devices in vehicles.
- The HEV Suit Aux Power battery will no longer be fully charged on spawn. Instead, it will charge to completion rapidly on spawn.
- Fixed a bug where vehicle viewmodel bugs would still be in effect when grappling.
- Added crosshair color customization.
- Added a more defined crosshair.

Please note that this beta update has no updated localization files yet. They will be applied in a later update.

And with that, FR development is taking a break for the holidays! Happy Holidays everyone!

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED's SDK Beta Released (12-21-2024)

An update for FIREFIGHT RELOADED's SDK Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's SDK Beta.

This patch is for the FIREFIGHT RELOADED SDK tool. To use it, go into the "Tools" section of your Steam library and install "FIREFIGHT RELOADED SDK".

Note: This requires you to use the SDK's "beta" beta branch within Steam. Go to properties, betas and then select "beta"

- Fixed FGD file path errors.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED's Beta Released (12-20-2024)

An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.

Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"

- Fixed a bug where the kick viewmodel doesn't show up upon exiting a flipped over vehicle.
- Added various options for fine-tuning the Grapple.
- Added an option to toggle 2004 blood.
- Added the Physics Gun as a development tool.
- Added development tools to the Randomizer and Impulse 101 weapon pools.
- Sounds are now in their own VPK, improving download speeds.

Please note that this beta update has no updated localization files yet. They will be applied in a later update.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED's Beta Released (12-18-2024)

An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.

Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"

- You can now only purchase 5 Manhacks, Grenades and SLAMs at one time.
- Lowered the maximum amount of SLAMs to 5.
- Increased the Kash price of Manhacks from 1500 Kash to 2500 Kash.
- Antlions will now spawn in level 5 instead of level 7.
- Lowered chances for HECU Marines and Robots to spawn with a Shotgun.
- Improved HUD visibility.

Please note that this beta update has no updated localization files yet. They will be applied in a later update.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED's Beta Released (12-18-2024)

An update for FIREFIGHT RELOADED's Beta has been released. The update will be applied when you restart FIREFIGHT RELOADED's Beta.

Note: This requires you to use the "beta" beta branch within Steam. Go to properties, betas and then select "beta"

- Added a feature where the game can automatically save when you level up.
- Won't work in Hardcore/Permadeath Mode.
- In the boss battle, the game will save upon every respawn.
- Fixed a crash where Turrets would crash the game when reloading from a save file.
- Fixed various vehicle related issues in firefight_whiteforest.
- Improved some Human Grunt sounds.
- Added more Robot Grunt sounds.
- The AR2's scope mode now will only do headshot damage with the first shot from the magazine.
- The M249 no longer has headshot damage.
- Increased the damage and health of throwable Manhacks.
- Fixed legs appearing in the Muscle Car.

Please note that this beta update has no updated localization files yet. They will be applied in a later update.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!