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FIREFIGHT RELOADED News

ENDGAME Trailer, Release Date and Post-Launch info

Hello everyone:

1. The ENDGAME Trailer has premiered on YouTube! It showcases the changes done with ENDGAME, such as new movement mechanics and weapons. There are far more changes than just these, but I consider this trailer to be a decent showcase.

[previewyoutube][/previewyoutube]

2. ENDGAME's release date has finally been confirmed. After constant delay, I am proud to announce that the ENDGAME update is finally releasing September 13th, 2024. Buckle in your seatbelts, this will be a big one.

3. Besides the usual changelog post, I will be making an additional post that will answer the big questions that users may have about the update. Trust me, there will be questions.

It's been a long time coming to get to this point, and I am happy to finally be able to release what I've been working on for so long.

I'll move on to a small developer update. The mod itself has basically gone gold, with bug killing being the only goal at the moment. The soundtrack is currently being finalized, however i'm unsure if it will be released on launch (both with the mod and its own separate download) due to my schedule at the moment. I will provide another blog post if the soundtrack will be releasing later than the planned release date.

I'll see everyone on September 13th!

Info about the FIREFIGHT RELOADED Discord server

Bit of a late update but I noticed that a few people were wondering if the discord server I put on the changelogs is the official server or if the official server was deleted.

The server I post in the changelogs is the official server and has never been deleted.

I'm guessing a lot of people were wondering this because of the low activity of the server, but yep, it is the official one. I just recently put "Official" in the server title to signify that it is and hopefully it stops that debate.

Trailer announcement in a couple days, btw

Update for FIREFIGHT RELOADED's SDK Released (08-16-2024)

An update for FIREFIGHT RELOADED's SDK has been released. The update will be applied when you restart FIREFIGHT RELOADED's SDK.

- Added the ability to use the new "Music" Workshop tag.

Be sure to join our Discord server here: https://discord.gg/4MfShzF for more future updates!

Update for FIREFIGHT RELOADED's BETA Released (08-16-2024)

An update for FIREFIGHT RELOADED's BETA has been released. The update will be applied when you restart FIREFIGHT RELOADED's BETA.

NOTE: This update only applies to the "endgame-beta" beta branch.



- Fixed a bug where Mapinfo forced loadouts took priority over forced loadouts by player_loadoutchanger entities.
- Removed the playerbots from the tutorial to prevent rare instances of a bunch of them spawning and taking your kills.
- Fixed a bug where zombies can get chopped in half by any physics object.
- Fixed a bug where live headcrabs spawn if the zombie is blown up.
- Fixed an issue where gibbing Combine Soldiers and Metrocops doesn't count as achievement progress.
- Fixed an exploit where you can create infinite turrets by switching weapons.
- Fixed antlions not gibbing properly.
- Improved player movement physics.
- Fixed a bug where the grapple beam can be selected by itself.
- You can now decapitate combine troops with sawblades and manhacks.
- Fixed a bug where decapitations are interpreted as 2 kills.
- Fixed some weapon killicons
- Added a new system that will play user-created music playlists in-game!
- You can change playlists in the menu. If you wish to disable the feature, there is an option in the audio options.
- You can bind keys to navigate through the playlist and refresh/resuffle it.
- Optimized memory usage.
- Fixed aces not being able to throw grenades.
- Added icons for some playermodels.
- Tweaked spawner default timing.

Be sure to join our Discord server at https://discord.gg/4MfShzF for more future updates!

ACHIEVEMENT STATS HAVE NOW BEEN FIXED!

Hi all, small update for both ENDGAME and Pre-ENDGAME clients: Achievement stats have been fixed.

It turns out that since FIREFIGHT RELOADED released on Steam, the stats weren't configured properly. Now it all works! Sorry for the long delay.

Now: to begin work on the ENDGAME trailer!