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BURNED HORIZONS News

KICKSTARTER FUNDED // 24 HOURS REMAINING TO REACH ECHOES OF WAR STRETCH GOAL

[p][/p][p]We’ve officially hit the $30,000 Kickstarter goal to make Burned Horizons a reality.

A handful of core operators stepped up in the final hours to bridge the gap—now we have the green light. Funding is fuel; it allows us to build faster and work on systems in parallel. Every dollar past the goal goes directly into accelerating the development of the gritty, uncompromising tactical experience we’ve been building.

THE CLOCK IS RUNNING
The Kickstarter campaign closes at 08:00 EST tomorrow (March 26). There are 24 hours left to hit the next milestone and secure Echoes of War.

ECHOES OF WAR \[AUDIO IMMERSION]
This stretch goal is aimed at replacing standard audio with high-fidelity, caliber-specific sound—realistic ballistic snaps, environmental echoes, and material-dependent impacts. Every shot and footstep is designed to put you directly on the battlefield and make the combat feel as real as it looks.

OPERATION LONG WAR
This is the final window to join the Operation Long War Closed Backer Beta and secure your gear through the Kickstarter founding campaign. At 08:00 tomorrow morning, the Kickstarter phase ends as we move toward the April deployment and Phase 2.

THANK YOU
We’ve done this entirely through word of mouth and organic growth—no massive ad budgets and no publishers. To everyone who has supported the mission so far and helped us hit this objective: thank you. We wouldn’t be at the $30k mark without you.

BACK THE CAMPAIGN ON KICKSTARTER

TIMELINE MARCH 13 – EARLY APRIL: Open Alpha Playtest
APRIL – JULY '26: Closed Beta (Backers & Direct Supporters Only)
Q3-Q4 2026: Early Access Launch
Q4 2027: 1.0 Release

— Kieran, Matt, Nathan, Oleg, Mykola, Alex

Hold the Line. Always Forward.

DISCORD | BACK THE CAMPAIGN | YOUTUBE

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FIELD UPDATE // 72% funded. 43 Hours remain. 9k+ Wishlists. Player Progression.

[p][/p][p]FIELD UPDATE: 72% funded. 167 Followers. 43 Hours remaining. 9k+ Wishlists. Player Progression.

We have 101 operators in this fight.

We’ve built this team one by one through direct engagement and word-of-mouth. We’ve done it without spending tens of thousands of dollars on advertising or marketing agencies. To be at 101 backers, 71% funded, and 9k+ Wishlists on Steam is a credit to all of you who've been committed to Burned Horizons getting the support it needs. To the 167 followers currently watching the wire: we are in the final phase of this campaign.[/p][p][/p][p]How Progression Works [/p][p]We've had questions about how progression works in Burned Horizons. [/p][p]Player 'Progression' in Burned Horizons is designed to mirror how people actually 'grow'. In real life, you aren't a 'class'—you are the sum of your training, actions, and accumulated experience.[/p][p]An operator's Role doesn't limit what they can learn. Progression is driven by what you do and what you manage to survive. Within each Role are various Pathways—broad fields of expertise—and inside those, operators organically develop specific Specializations. While this happens organically in the field, you can also direct growth through Mentorship. Everything—from their specialized competencies to their standing in the unit (UCD) and their trust in you (S-Grade) — is intertwined.[/p][p][/p][p]The Objective We are $8,407 away from the objective with 45 hours to go.[/p][p]For those stepping in during this final window, you are joining as Plank Owners—the original crew that saw this project through its initial phase. We are adding a Plank Owner’s Certificate to all tiers as a permanent record of your status in the unit’s history.[/p][p]As a reminder, the Recon Edition with its Forward Deployed Supporter Pack is one of the primary bonuses available during this push. It is only available through this Kickstarter and direct support on our website. This is the only way to secure the lifetime pass to cosmetic DLC. It will never be available on Steam, any other gaming platform, or after the Early Access window closes.[/p][p]We have the team, we have the systems, and we have the target in sight. If you’ve been waiting for the signal to move, this is it.[/p][p][/p][p]
To every operator who has put skin in the game, shared the SITREPs, and recruited others to the wire: thank you for holding the line with us. We've made it this far because of you.[/p][p]
Always Forward.

- Kieran, Matt, Nathan, Oleg, Mykola, Alex

BURNED HORIZONS STUDIO

KICKSTARTER | DISCORD | STEAM | YOUTUBE | WEBSITEQ-CRATE | BEGIN ONBOARDING[/p][p][/p][hr][/hr][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER[/p][p][/p][p][/p]

FIELD UPDATE // 72 HOURS. 71% FUNDED. FINAL CAMPAIGN PUSH

[p][/p][p][/p][h3]72 HOURS. 71% FUNDED. FINAL CAMPAIGN PUSH[/h3][p]We’ve hit the final 72-hour window. 95 of you are in the stack already and we're 71% of the way to our goal. We have over 9k wishlists.  We started this with just 15 followers and zero big-budget marketing or influencer hype—this has been a 100% grassroots effort from day one. To get this close purely on the strength of the vision, the Alpha, and this community shows exactly why we’re doing this.
[/p][p]To the 158 of you still watching the wire: it's go time. Funding isn't just a number—it’s the fuel that dictates how fast we build. We are three days out from the deadline, and every one of you who steps up now determines the speed of this development. If you want Burned Horizons to hit the ground at full throttle, now is the time to pull the trigger.
[/p][p]THE RECON EDITION: FORWARD DEPLOYED SUPPORT[/p][p]The real value for the long haul is in the Honey Badger and higher Operator Packages. These unlock the Recon Edition, which includes the Forward Deployed Supporter Pack.
[/p][p]This will only be available through the Kickstarter and direct support. 
[/p][p]This isn't a static bundle of skins. It is an updating cosmetic DLC that evolves for the entire life of the game. As we build out new kits, uniforms, and gear, your loadout updates with us. You back us once, and you’re secured for every future cosmetic expansion we ever release, at no extra cost. You’re getting in at the ground floor of a system that grows as the game grows.
[/p][p]FINISH THE MISSION[/p][p]We have three days to close the gap. This is about more than hitting a goal—it’s about the scale of the launch and how fast we can push this vision into reality. If you've been waiting for the right moment to jump in, this is it.[/p][p]Don't just watch the clock. Join the 95 already in the stack and let’s get this done.

ALWAYS FORWARD.[/p][p]
- Kieran, Matt, Nathan, Oleg, Mykola, Alex

BURNED HORIZONS STUDIO [/p][hr][/hr][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER[/p][p][/p][p]

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FIELD UPDATE // THE ALPHA IS BACK [FREE TRIAL DEMO]

[previewyoutube][/previewyoutube][p]
The Burned Horizons Alpha build is back online and open to the public through the beginning of April.

Whether you missed us during NextFest or you're ready to get back into the sandbox, the doors are open. This is a functional technical foundation—not a finished game. You are seeing the core mechanics and systems in their early, stable form. There is no built in tutorial at this stage. While the groundwork is solid, many of the final features, polish, and content are still in active development. We are opening access now so you can see the systems for yourself and help shape the direction of the game.

\[CLAIM YOUR STEAM KEY] \[https://burnedhorizons.com/fulcrum/#uplink]
(Register and we’ll dispatch your key via email.)

KICKSTARTER: 12 DAYS LEFT We are in the final 12 days of our campaign. Success on Kickstarter helps us build deeper, faster, and more systems in parallel. We are breaking the old rules of the genre to create a tactical sandbox that is original, immersive, and focused on the unvarnished reality of war. Play the build. See the vision. Back the campaign. Share it with your fireteam.

BACK THE CAMPAIGN ON KICKSTARTER
\[https://burnedhorizons.com/kickstarter]


TIMELINE MARCH 13 – EARLY APRIL: Open Alpha Playtest
APRIL – JUNE: Closed Beta (Backers & Direct Supporters Only)
Q3 2026: Early Access Launch
Q4 2027: 1.0 Release

— Kieran, Matt, Nathan, Oleg, Mykola, Alex
Hold the Line. Always Forward.
[dynamiclink][/dynamiclink]DISCORD | BACK THE CAMPAIGN | YOUTUBE [/p]

SITREP // BACKER VLOG SITREP #1, BURNED HORIZONS ORIGINS AND WHAT'S NEXT

[previewyoutube][/previewyoutube][p]

We’re officially in the final two weeks and halfway to our main campaign goal.
[/p][p]This 11-minute dive goes into how Burned Horizons started, what makes it different, and where we’re going with the April deployment. Our goal is a tactical experience built on depth, immersion, and realism. That means moving beyond "gamey" tropes and focusing on systems that have actual weight—like organic learning instead of XP grinds, the UCD/S trust system, and psychological Scars that shape your operators as the campaign progresses.
[/p][p]If what we’re building resonates, take a moment to share this with your squad. Help us stick to the aggressive 12-month Early Access plan we’ve laid out by backing the campaign today.
[/p][p]BACK THE KICKSTARTER CAMPAIGN[/p][p]
- Kieran, Matt, Nathan, Oleg, Mykola, Alex

BURNED HORIZONS STUDIO

Hold the Line. Always Forward.
Слава Україні. Героям слава. [/p][hr][/hr][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER




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