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DEV BIBLE AND THE CODEX // D-LOGS #6 AND #7

[p]// DISPATCH UPDATE

We’re also posting two D-logs today to pull everyone into sync on where Burned Horizons is headed. D-vlogs post every Monday.

For the latest versions — with edits, notes, and extras — you’ll always find them first on our Discord and the D-logs channel. [/p][p][/p][hr][/hr][p]
* \[ EARLY CONCEPT ART — NOT FINAL ]

D-LOG ENTRY \[0006]
[/p][p]\[// DEV]\[2025-07-07-1100]
\[POE // DVG-98]
\[NAFOSEC // NCC-RIGA]
\[RE: STRUCTURE VS STORY]

Working through UCD/S, Scars, Roles, Archetypes, Attributes —
then folding that back into the operator bios I’d already written →
formatting → timestamps → service logs → more formatting → quirks → reconciling all of it —
it all bleeds together real fast.

Trying to remember where this note is, where that logic was scratched out,
how exactly the service record formatting works...

So how do you track all that internal knowledge
and set a single source of truth for everything that follows?

DEV BIBLE [IPSEC].

>> DEV BIBLE HOLDS

> Role + Archetype Definitions
> Scar Logic + UCD/S Progression
> Attribute Stack + Behavioral Reactions
> Operator Format Standards + Timestamp Schemas
> Service Record + Log Entry Styling
> Syntax, Jargon, and Field Language
> System Interaction + Internal Logic Flow

---

>> WHY IT MATTERS

It is the holder of truth when it comes to how BH works.

If it touches logic, tone, formatting, structure,
syntax, progression, scars, trust, modding rules, or expansions — it runs through the DEV BIBLE.

If it doesn’t?
It doesn’t make it in.


/// ===============================================


⬤ D-LOG ENTRY \[0007]

\[// DEV]
\[2025-07-14-0930]
\[POE // DVG-98]
\[NAFOSEC // NCC-RIGA]
\[RE: THE GAME REMEMBERS]

You figure out how to track the logic — code, formatting, structure.
Cool. But how do you show the player what actually matters?

That’s what led to the Codex.

---

>> WHAT IT IS

The Codex tracks what your operators do —
how they act, change, break, or grow.
Scars. Drift. Reputation. Breakdown risk.

It’s also where the player checks everything:
Found items. Flags. Traits. Shifts. It’s all there.

---

>> WHAT IT DOES

Some things hit right away — tone shifts, tags, flags.
Others build up — consistency, cohesion, trust.

The Codex watches what you do.
It remembers — even if you don’t.
And then quietly adjusts what comes next.

---

We’ll get deeper into what the Codex unlocks —
and how it ties into long-term progression — in a later entry.

/// ===============================================

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// Every mark adds weight to the push ahead.

OPN-FULCRUM // PHASE 2 -KICKSTARTER \[JAN 2026] → JAN 2026. Mission-critical funding op to carry Burned Horizons forward. Stay locked in — followers get the deployment notice first.[/p]