FIELD BRIEF // COMMUNITY TUTORIAL VIDEO [ALPHA BUILD DEMO]
[h3]COMMUNITY TACTICAL WALKTHROUGH[/h3][p]We’ve seen a lot of players stepping into the demo over the past few days. One consistent point of discussion has been understanding the first iteration of the Command Wheel and how it connects to the broader UI structure.
[/p][p]\[That’s expected — this is an early framework build, and the current Command system is doing a lot of heavy lifting.
[/p][hr][/hr][h3]
Walkthrough Overview[/h3][p]One of our operators in the community has released a focused walkthrough covering how the system functions in practice — from Command Wheel navigation and action flow to the wider interface and tactical engagement structure.
[/p][p]If you’re getting your footing — or want a clearer view of how the pieces connect — this breakdown is worth your time.
[/p][p]You can view the full video here: \[ BURNED HORIZONS TUTORIAL ON STEAM] or watch below.[/p][previewyoutube][/previewyoutube][hr][/hr][h3] Command Framework Note[/h3][p]The current Command Wheel is a centralized action map — a foundation layer that allows us to test and organize the full range of operator capabilities. As development continues, many actions will also become accessible through contextual prompts, streamlined inputs, and expanded UI layers.
[/p][p]The Wheel is the starting structure, not the only path forward.
[/p][hr][/hr][p]
Appreciate the time and effort that went into putting this together.
[/p][p]\[Alpha Build] Demo available now on Steam.
Hold the Line. Always Forward.
[/p][hr][/hr][p] KICKSTARTER CAMPAIGN[/p][p]Backing the campaign now genuinely matters. Early support directly strengthens the project — expanding development capacity, increasing visibility, and helping Burned Horizons reach the players who want tactical depth without compromise.
[/p][hr][/hr][p][/p][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER
[/p]
[/p][p]\[That’s expected — this is an early framework build, and the current Command system is doing a lot of heavy lifting.
[/p][hr][/hr][h3]
Walkthrough Overview[/h3][p]One of our operators in the community has released a focused walkthrough covering how the system functions in practice — from Command Wheel navigation and action flow to the wider interface and tactical engagement structure.
[/p][p]If you’re getting your footing — or want a clearer view of how the pieces connect — this breakdown is worth your time.
[/p][p]You can view the full video here: \[ BURNED HORIZONS TUTORIAL ON STEAM] or watch below.[/p][previewyoutube][/previewyoutube][hr][/hr][h3] Command Framework Note[/h3][p]The current Command Wheel is a centralized action map — a foundation layer that allows us to test and organize the full range of operator capabilities. As development continues, many actions will also become accessible through contextual prompts, streamlined inputs, and expanded UI layers.
[/p][p]The Wheel is the starting structure, not the only path forward.
[/p][hr][/hr][p]
Appreciate the time and effort that went into putting this together.
[/p][p]\[Alpha Build] Demo available now on Steam.
Hold the Line. Always Forward.
[/p][hr][/hr][p] KICKSTARTER CAMPAIGN[/p][p]Backing the campaign now genuinely matters. Early support directly strengthens the project — expanding development capacity, increasing visibility, and helping Burned Horizons reach the players who want tactical depth without compromise.
[/p][hr][/hr][p][/p][p]WISHLIST/FOLLOW ON STEAM // JOIN THE DISCORD // BACK THE KICKSTARTER[/p][p]//-- REVIEWS: TURN BASED LOVERS, POPULAR AIRSOFT, GAZETTE DU WARGAMER
[/p]