KICKSTARTER FUNDED // 24 HOURS REMAINING TO REACH ECHOES OF WAR STRETCH GOAL
[p]
[/p][p]We’ve officially hit the $30,000 Kickstarter goal to make Burned Horizons a reality.
A handful of core operators stepped up in the final hours to bridge the gap—now we have the green light. Funding is fuel; it allows us to build faster and work on systems in parallel. Every dollar past the goal goes directly into accelerating the development of the gritty, uncompromising tactical experience we’ve been building.
THE CLOCK IS RUNNING
The Kickstarter campaign closes at 08:00 EST tomorrow (March 26). There are 24 hours left to hit the next milestone and secure Echoes of War.
ECHOES OF WAR \[AUDIO IMMERSION]
This stretch goal is aimed at replacing standard audio with high-fidelity, caliber-specific sound—realistic ballistic snaps, environmental echoes, and material-dependent impacts. Every shot and footstep is designed to put you directly on the battlefield and make the combat feel as real as it looks.
OPERATION LONG WAR
This is the final window to join the Operation Long War Closed Backer Beta and secure your gear through the Kickstarter founding campaign. At 08:00 tomorrow morning, the Kickstarter phase ends as we move toward the April deployment and Phase 2.
THANK YOU
We’ve done this entirely through word of mouth and organic growth—no massive ad budgets and no publishers. To everyone who has supported the mission so far and helped us hit this objective: thank you. We wouldn’t be at the $30k mark without you.
BACK THE CAMPAIGN ON KICKSTARTER
TIMELINE MARCH 13 – EARLY APRIL: Open Alpha Playtest
APRIL – JULY '26: Closed Beta (Backers & Direct Supporters Only)
Q3-Q4 2026: Early Access Launch
Q4 2027: 1.0 Release
— Kieran, Matt, Nathan, Oleg, Mykola, Alex
Hold the Line. Always Forward.
DISCORD | BACK THE CAMPAIGN | YOUTUBE
[/p]
A handful of core operators stepped up in the final hours to bridge the gap—now we have the green light. Funding is fuel; it allows us to build faster and work on systems in parallel. Every dollar past the goal goes directly into accelerating the development of the gritty, uncompromising tactical experience we’ve been building.
THE CLOCK IS RUNNING
The Kickstarter campaign closes at 08:00 EST tomorrow (March 26). There are 24 hours left to hit the next milestone and secure Echoes of War.
ECHOES OF WAR \[AUDIO IMMERSION]
This stretch goal is aimed at replacing standard audio with high-fidelity, caliber-specific sound—realistic ballistic snaps, environmental echoes, and material-dependent impacts. Every shot and footstep is designed to put you directly on the battlefield and make the combat feel as real as it looks.
OPERATION LONG WAR
This is the final window to join the Operation Long War Closed Backer Beta and secure your gear through the Kickstarter founding campaign. At 08:00 tomorrow morning, the Kickstarter phase ends as we move toward the April deployment and Phase 2.
THANK YOU
We’ve done this entirely through word of mouth and organic growth—no massive ad budgets and no publishers. To everyone who has supported the mission so far and helped us hit this objective: thank you. We wouldn’t be at the $30k mark without you.
BACK THE CAMPAIGN ON KICKSTARTER
TIMELINE MARCH 13 – EARLY APRIL: Open Alpha Playtest
APRIL – JULY '26: Closed Beta (Backers & Direct Supporters Only)
Q3-Q4 2026: Early Access Launch
Q4 2027: 1.0 Release
— Kieran, Matt, Nathan, Oleg, Mykola, Alex
Hold the Line. Always Forward.
DISCORD | BACK THE CAMPAIGN | YOUTUBE