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Public Pre-Alpha Playtest Now Open, New Gameplay Trailer

[previewyoutube][/previewyoutube]

You can now get a taste of the actual game by applying to the playtest on the store page. There's about an hour's worth of pre-alpha gameplay. New participants will be granted access in batches and at an increasing rate. The participants are selected randomly from all the current applicants. A lot of the core gameplay exists in some form already (with less variety than in the final game of course): there's puzzles, enemies, items, some secrets and so on. If you want to chat about the playtest, or the game in general, you can do it on Steam Discussions or on my Discord.

[h2]What's next?[/h2]
One of the pillars of the game is still missing though which I'm going to start working on next: RPG systems. The RPG elements will be slim, which I think suits this kind of game better than something with a huge number of stats and layers upon layers of meta, but I have a bunch of fun ideas I want to try out. If there's something you would like to or expect to see in a game like this leave a comment. Now is a great time to get some more ideas in the mix!

[h2]Can I stream the pre-alpha or post videos?[/h2]
Yes, go ahead! There's a press kit if you need logos or the key art. Linking to the game's store page is appreciated if you post some content. I would love to hear about and spread the word too if you do some streams or video!