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Modo indie News

THIS JUST IN: MARI indie 3.0 has just been released!

We're proud to announce that the new update is here: MARI indie 3.0

MARI indie 3.0 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though, with some exceptions listed below.

We're happy to announce that we’ve increased patches per object to 6 from 2, increased the object count to 5 from 3 and bit-depth to 16 from 8.

MARI indie 3.0 Restrictions:
Project file (.mra) linked to Steam account / cannot be shared with other users
The UDIM texture patch count is limited to 6 patches per object
The object count is limited to 5 objects
Export texture resolution size limited to 4k and 16-bit color per channel
Allowed export formats: .exr, .psd, .png, .tga, .jpg
Output formats no longer available: .tif, .tiff, .hdr, .dds, and .ptx
Python scripting disabled
Session scripts disabled
Custom shaders not allowed
Advanced colourspace configurations and the loading of custom OCIO config files have been disabled. Basic "Nuke-Default" configuration is available, however.
The advanced Node Graph has been disabled, but nodes can still be utilized in Mari indie via Graph Layers.
2D colour correct filter has been disabled
Custom C-API plugins not supported
NukeMari bridge has been disabled

Let's get into the pricing since this is a factor for everyone as well.

MARI indie & MODO indie 901 + MARI indie Bundle Subscription Users:

-The MARI indie 3.0 update is included with your monthly subscription service. You will need to download and install the new application as it has a different appID and won't stream to you like other product updates do.


MARI indie & MODO indie + MARI indie Bundle Subscription Perpetual License Users:

- We are offering a loyalty discount of 90% off MARI indie 3.0! This is equivalent to an upgrade, but due to the way steam works you will be buying MARI indie 3.0 at a discount. This makes the MARI indie 3.0 update approximately $14.99 USD and $37.99 for MODO indie + MARI indie Bundle users

New perpetual licenses and subscriptions are not discounted at this time.

The team and I here want to thank you all for your feedback and patience awaiting this release.

Link to the Store Page:
http://store.steampowered.com/app/433930/

BladeEvolence OUT!

MODO indie 901 Patch Update

Good news! Thanks to some of our awesome users highlighting some bugs and other odds and ends we are releasing a new patch to fix and also improve the offerings of MODO indie 901.

Check this out:

- Enabled TGA image export (AWW YEAH)
- Fixed errors when executing some MeshFusion scripts
- Fixed command-line arguments not having any effect
- Fixed file open dialogs not having any file extension filters
- Disabled telnet
- Removed headless executable

Please let me know through email if anything else comes up and try to be as descriptive as possible when you do so.

[email protected]

BladeEvolence Out!

New on Steam - Software Tutorial Videos

The catalog of video content on Steam has now expanded to include Software Tutorial Videos!






Introduction to MODO
Introduction to 3D Prop Modeling and Design: Viking Weapons and Armor
Approachable Anatomy
Working Faster in MODO
Blender Game Asset Creation
Hard Surface in Zbrush: Recovery Truck
Texturing a Sci-Fi Gun in Substance Painter
Modeling a Transport Vehicle in Modo
Creature Factory 2

“I’m very excited to have my tutorials on Steam, and I think it’s a great way to reach the creative community," said tutorial maker Tor Frick, who created three of the new tutorial videos.

The videos provide guidance and walkthroughs to help users master specific techniques and skills in a variety of creativity software, including Blender, Substance Painter,MODO, ZBrush, and more.

MODO and Substance Painter are both currently discounted* on Steam to celebrate the launch of the tutorials.

"Substance Painter is a tool made for the creators out there. We are truly humbled by the overwhelming feedback we got from the community, and are thrilled to see high quality tutorials released by our power users," said Sebastien Deguy, CEO and founder of Allegorithmic, maker of Substance Painter.

*Offer ends Monday October 26th.

A gathering place for all things MODO + MARI indie

Hello Everyone,

I just wanted to formally invite you all to join the new chatroom/community group that was setup today.

This will be easier then switching back and forth between multiple indie software chats.

Join the group and the chat when you get a chance please. Can't wait to talk to you all!

http://steamcommunity.com/groups/mm-indie

BladeEvolence Out!