1. Lord of Undead
  2. News
  3. The First Patch

The First Patch

Hi! and thank you for playing the demo!
[p][/p][h3]We aware about bad animation.[/h3][p]Our small team does not have animator, we use asset packs as starter point.[/p][p]We combine animations from multiple assets pack, because the game has different weapons: one held weapon, two weapons in two arms, shield, two hand weapon, bow, magic wand (disable for now, it was not tested well).[/p][p]We corrected some animation in blender and unity custom tools.[/p][p]For now our 3d modeler start learning animation in Cascadeur. Wish him luck ːghsmileː[/p][p][/p][p][/p][p]Yesterday we uploaded the first patch.[/p][p]Build id 21917378[/p][p][/p][p]Thank you for bug your reports and feature requests. Update is already available.[/p][p][/p][p]Changes:[/p]
  • [p]default mouse sensitivity was decreased by 50%[/p]
  • [p]Improved performance of land corruption spreading[/p]
  • [p]added more input tips to the right panel[/p]
  • [p]add simple idle animation to magic turret[/p]
  • [p]added smoke to the village and some camps to make them more visible[/p][p][/p]
[p]Balance:[/p]
  • [p]Increased building HP by 50%[/p]
  • [p]Decreased HP of many enemies by -30%[/p]
  • [p]Increased HP of all minions by 30-100%[/p]
  • [p]Increased damage of the strongest minions[/p]
[p]Fixes:[/p]
  • [p]Time of day is not saved in the save[/p]
  • [p]Unit selection is not saved in the save[/p]
  • [p]Played time is not saved in the save[/p]
  • [p]When you run down a slope, it sometimes doesn't let you jump[/p]
  • [p]The small roof won't place[/p]
  • [p]UI and localization small fixes[/p]
[p][/p][p]Happy gaming ːthumbaliftː[/p][p]Please share your feedback in steam discussion, discord or telegram.[/p]