7th February - Version 0.0.0.7 Update & Patch Notes
[p]Bug Fixes[/p][p]Fixed an issue with Holdables (Melee/Ranged) sometimes showing in logs as not valid, added additional safety checks[/p][p]Fixed an issue with Seeds being planted not replicating correctly[/p][p]Fixed attachments UI not being interactable when attempting to add or remove an attachment (Rendering behind another UI element)[/p][p]Fixed an Issue when opening & closing World Map and Quest Journal blocking other UI elements being interactable[/p][p]Fixed an issue when dragging an equipped item from Armor panel to Inventory while holding Left Mouse and Right Mouse simultaneously. The Armour Icon can get stuck to the mouse cursor and not able to remove without logging out and back into game[/p][p]Removed Physics on Tombstone and fixed Tombstone dissapearing before 10mins timer. When a player died in one World Partition cell and respawned in a different cell, the Tombstone was falling through the world and destroying instantly. Tombstone now remains in the world until the timer expires[/p][p]Optimized Male & Female players Hair, Eyebrows, Eyelashes, Moustaches and Beards to reduce hair strands in an attempt to prevent potential crash on AMD GPU
[/p][p]Exploits[/p][p]Fixed an exploit when Buying Wood Logs, converting to Wood Planks and selling Wood Planks to Vendor[/p][p]Wood Logs buy price = 20, 1 x Wood Log = 5 x Wood Planks, Wood Plank sell price =8 x5 (40)[/p][p]Reduced Sell Price of Wood Planks to 4 so it's equal
Map Changes[/p][p]Optimized Texture sizes of all Zombie AI to improve performance and GPU load[/p][p]Added White Outline on hover to all Military Spawners (Vehicles, Aircraft, Crates, Ammo Boxes, Lockers)[/p][p]Added 4 x Trader Outposts surrounding the map. Trader Outposts have a Resource trader and a smaller Safe Zone area than than the main Safe Zone
Game Changes[/p][p]Changed all Assault Rifles to Default Single Shot "B" changes Fire Mode to Semi, Auto or back to Single Shot[/p][p]Changed Garage model. The Vehicle garage is smaller and easier to place on ground[/p][p]Added Climbable collision to planters[/p][p]Disabled Collision on Trees when chopped & Boulders when mined. Many reported issues of players being yeeted across the map while riding Tree Trunks! (Looked fun, not practical)[/p][p]Slightly increased the size of the Crosshair and increased brightness/visibility[/p][p]Planted crops now go directly to the Players Inventory when harvested. (Seeds and harvested crops no longer drop to the ground)[/p][p]Requires free space in Inventory[/p][p]Doubled the range that Raiders render in/out based on Player distance. The distance was too short, if a player left the range they rendered out too quickly and immediately respawned when back in range.[/p][p]Greatly increased the Experience, Power, Agility and Survivor points gained from killing Ranged Bandits. They are more of a challenge and should give the player higher rewards.[/p][p]Added 1st person Left Hand IK positions for AWP and .50Cal for Male & Female Characters[/p][p]Changed Pig & Chicken Models[/p][p]Adjust collisions on PigPen & Chicken Coop to prevent them escaping[/p][p]Reduced Spawn amounts of Pigs & Chickens to bring the population under control![/p][p](Hopefully this fixes the issues) Still monitoring[/p][p]Reduced time for items to spawn in Animal Trap and Birdhouse[/p][p]Edited descriptions for Potato & Onion as they can't currently be grown in planters (Will be added in a future update)[/p][p]Increased Trader prices for Grenades, Landmines & Molotov's[/p][p]Reduced the chance to get a punctured Tire down to 20%[/p][p]Adjusted vehicle steering so it's easier to turn from stationary
Crafting & Building Changes[/p][p]Added Half Wall build part which snaps to foundations (Was missing from 2nd February patch)[/p][p]Added All Raw Meat and Raw Fish to Composter[/p][p]Reduced Gunpowder amount crafted from Chemistry Bench[/p][p]Increased amount of items needed to craft Molotov's, Grenades & Landmines[/p][p]Added Hot Coffee Recipe to Chemistry Bench[/p][p]Adjusted Collision for Crafting Workbench, it now places closer to other objects[/p][p]Adjusted Collision for Table Saw, it now places closer to other objects[/p][p]Adjusted Collision for Ammo & Weapon Bench, it now places closer to other objects[/p][p]Adjusted Collision for Chemistry Bench, it now places closer to other objects[/p][p]Adjusted Collision for Composter, it now places closer to other objects[/p][p]Adjusted Collision for Furnace, it now places closer to other objects[/p][p]Adjusted Collision for Distiller, it now places closer to other objects[/p][p]Adjusted Collision for Repair Bench, it now places closer to other objects[/p][p]Adjusted Collision for Rain Collector, it now places closer to other objects[/p][p]Adjusted Collision for BBQ, it now places closer to other objects[/p][p]Adjusted Collision for Animal Trap, it now places closer to other objects[/p][p]Adjusted Collision for Small & Large Planters, they now place closer to other objects
UI Changes[/p][p]Updated Server Browser UI Window to display Active Servers in-line and adjust size of window when open[/p][p]Added Game Version number to bottom of Main Menu UI below Quit button[/p]
[/p][p]Exploits[/p][p]Fixed an exploit when Buying Wood Logs, converting to Wood Planks and selling Wood Planks to Vendor[/p][p]Wood Logs buy price = 20, 1 x Wood Log = 5 x Wood Planks, Wood Plank sell price =8 x5 (40)[/p][p]Reduced Sell Price of Wood Planks to 4 so it's equal
Map Changes[/p][p]Optimized Texture sizes of all Zombie AI to improve performance and GPU load[/p][p]Added White Outline on hover to all Military Spawners (Vehicles, Aircraft, Crates, Ammo Boxes, Lockers)[/p][p]Added 4 x Trader Outposts surrounding the map. Trader Outposts have a Resource trader and a smaller Safe Zone area than than the main Safe Zone
Game Changes[/p][p]Changed all Assault Rifles to Default Single Shot "B" changes Fire Mode to Semi, Auto or back to Single Shot[/p][p]Changed Garage model. The Vehicle garage is smaller and easier to place on ground[/p][p]Added Climbable collision to planters[/p][p]Disabled Collision on Trees when chopped & Boulders when mined. Many reported issues of players being yeeted across the map while riding Tree Trunks! (Looked fun, not practical)[/p][p]Slightly increased the size of the Crosshair and increased brightness/visibility[/p][p]Planted crops now go directly to the Players Inventory when harvested. (Seeds and harvested crops no longer drop to the ground)[/p][p]Requires free space in Inventory[/p][p]Doubled the range that Raiders render in/out based on Player distance. The distance was too short, if a player left the range they rendered out too quickly and immediately respawned when back in range.[/p][p]Greatly increased the Experience, Power, Agility and Survivor points gained from killing Ranged Bandits. They are more of a challenge and should give the player higher rewards.[/p][p]Added 1st person Left Hand IK positions for AWP and .50Cal for Male & Female Characters[/p][p]Changed Pig & Chicken Models[/p][p]Adjust collisions on PigPen & Chicken Coop to prevent them escaping[/p][p]Reduced Spawn amounts of Pigs & Chickens to bring the population under control![/p][p](Hopefully this fixes the issues) Still monitoring[/p][p]Reduced time for items to spawn in Animal Trap and Birdhouse[/p][p]Edited descriptions for Potato & Onion as they can't currently be grown in planters (Will be added in a future update)[/p][p]Increased Trader prices for Grenades, Landmines & Molotov's[/p][p]Reduced the chance to get a punctured Tire down to 20%[/p][p]Adjusted vehicle steering so it's easier to turn from stationary
Crafting & Building Changes[/p][p]Added Half Wall build part which snaps to foundations (Was missing from 2nd February patch)[/p][p]Added All Raw Meat and Raw Fish to Composter[/p][p]Reduced Gunpowder amount crafted from Chemistry Bench[/p][p]Increased amount of items needed to craft Molotov's, Grenades & Landmines[/p][p]Added Hot Coffee Recipe to Chemistry Bench[/p][p]Adjusted Collision for Crafting Workbench, it now places closer to other objects[/p][p]Adjusted Collision for Table Saw, it now places closer to other objects[/p][p]Adjusted Collision for Ammo & Weapon Bench, it now places closer to other objects[/p][p]Adjusted Collision for Chemistry Bench, it now places closer to other objects[/p][p]Adjusted Collision for Composter, it now places closer to other objects[/p][p]Adjusted Collision for Furnace, it now places closer to other objects[/p][p]Adjusted Collision for Distiller, it now places closer to other objects[/p][p]Adjusted Collision for Repair Bench, it now places closer to other objects[/p][p]Adjusted Collision for Rain Collector, it now places closer to other objects[/p][p]Adjusted Collision for BBQ, it now places closer to other objects[/p][p]Adjusted Collision for Animal Trap, it now places closer to other objects[/p][p]Adjusted Collision for Small & Large Planters, they now place closer to other objects
UI Changes[/p][p]Updated Server Browser UI Window to display Active Servers in-line and adjust size of window when open[/p][p]Added Game Version number to bottom of Main Menu UI below Quit button[/p]