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Sci-Fi Horror on the Galactic Frontier 👽



It’s the 36th century, and the world's citizens live in station colonies throughout the galactic rim. However, colonies living on the outer galactic rim are going dark and have become uncontactable.

Xenohunters is a thematically engrossing board game of adventure and horror. One player becomes the terrifying flesh-eating Xeno, and all other players take control of the crew tasked with working together to hunt them down: Warlord, Ironclad, Caduceus, and Armature. Both teams will hunt each other throughout the station, choosing when to reveal themselves and stay hidden. A hidden location grid behind your player screen conceals your movements until the time is right to strike.

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Xenohunters collect powerful sci-fi equipment to hunt the Alien. However, rummaging around for equipment and supplies can be dangerous, as any mistake can lead to you appearing for all to see...

Meanwhile, as the Alien crawl through ducts, lay eggs, command your minions to search and distract and sense the humans to lay the perfect traps. And if you kill a Xenohunter? They become their own worst enemy... hatching from one of your eggs as a horrific Hybrid Spawn.

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With four Core Mission boards, 48 unique sci-fi gadgets, guns, explosions, terrifying Hybrid Spawn, exciting double hidden movement gameplay, this endlessly replayable adventure will be an excellent addition to your tabletop collection!

Coming soon to Kickstarter!



Dwarves, mines, points - this is Dwergar! ⛏



Welcome to Dwergar – a fantastic mine full of dwarf miners, engineers and blacksmiths absorbed in their life passion - work!

Stepping in, you feel the temperature rise and smell the melted metals. The sound of the sledgehammer is resonating through the halls of the great dwarf mine city.

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Each guild of outstanding builders and miners try to demonstrate their efficiency and skills by collecting rich ores and precious gems. Then, they use them to build magnificent structures around the Dwergar mines.

It is well known that the mining shaft in this legendary mine is always working, and only the masters of a mining profession can earn the privilege to work here. You are one of them. Can you prove that you deserve this honor?

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The unique meeple distribution system and innovative mechanism of mining the resources will allow you to experience the classic worker placement game in a new innovative way!



Battle your way to Shard Peak 💎



A storm of Power Orbs mysteriously rains on the world. Lead a team of creatures in card power combat to claim valuable treasures and powerful Orbs. Activate abilities with perfect timing to crush the competition and become the area champion!

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A game of Faction Fighters takes place at one of four unique area deck locations: Starfall Fields, Gem Hollow, Doomsday Bay, or Shard Peak. Compete each round for an event card by having the highest total strength of fighters. Simultaneously play a fighter to scout the field, then either choose to bolster with additional cards or hold back for future rounds. Plan your moves wisely- only one faction can join the fight each round. Obtain the most Victory Points by the end of the area deck to win.

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Draft a custom deck from a pool of 15 different factions. Each faction has its own strategic flare, allowing fighters to unleash devastating ability combos. Swarm the field with a squad of snakes or control the future with mind reading koalas! Immerse yourself in the characters and story with the scenario comic book.



Build your crew, complete missions, own the galaxy! 🌌



A new Galaxy has just been discovered on the borders of the Empire! Commanding your Spaceship, you go explore this new Eldorado, full of treasures and mysteries. Planet after Planet, your discoveries allow you to build up your Crew. Hire Specialists and Robots to benefit from their abilities. Attract Empire Emissaries on board, which will entrust you with new missions, worth Credits. Grab your part of the wonders that this new Galaxy is full of, to become the wealthiest explorer!

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Wild Space is a tactical card game in which you aim at combining your cards efficiently. Each time that you add new cards to your collection, you reinforce your Crew, earning Credits and preparing your next combos. Wild Space carries all the excitement of the best combo card games, within short plays and with accessible rules.

Wild Space carries all the excitement of combo card games, with accessible rules. On each turn, a fresh action selection system offers you two simple types of options : add a new card to your Crew or draw new cards. When you play a card, you trigger its ability if the cards in your Crew fulfill its condition. Putting new cards into play is therefore useful for getting powerful abilities right now, but also for gathering the conditions for triggering future abilities. Learning how to plan your actions is key for triggering efficient combos and being able to put several cards into play at once. And knowing that the Credits that you need to get at the end of the game in order to win are based on how your Crew is composed only emphasizes that.

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Wild Space was originally released in France, but will be adapted for English markets by Pandasaurus Games later this year.



Be a good neighbor, and share your roaches! 🐛



Cuddly Cockroaches is a 2-5 player tabletop card game where players are neighbors in an apartment building with a Cockroach problem. Every turn more cockroaches are added to the game, and players try to eliminate their neighbors by infesting their apartment with roaches. the last apartment standing wins.

In Cuddly Cockroaches, players are neighbors in an apartment building with a Cockroach problem. Every turn starts with more cockroaches getting added to the game. Some cockroaches have special abilities that make them more desirable roommates - but they are also worth more points. The goal is to be the last apartment standing with less than ten roach points.

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Infesting is the central mechanic in Cuddly Cockroaches. To infest, players pick a target neighbor, select any number of roaches from their apartment to infest with, and roll a die. To successfully infest, the dice roll has to be higher than the total value of roach points they’re infesting with. If successful, those roaches get sent to the target neighbor’s apartment. Roll equal or lower than the point value of roaches chosen for an infestation, and those roaches stay in the player’s apartment. Either way, the player attempting the infestation gets to draw a supply card.



Infesting challenges players to gauge their odds as they gamble to get rid of roaches. Bet conservatively, and risk the chance of getting fumigated before your neighbors over time. Take too much of a gamble, and risk never getting rid of your roaches. Supply cards can pass roaches from your apartment to your neighbors, add points to your dice roll or actions to your turn, or kill roaches and send them to the basement. But the only way to draw supply cards is by infesting, so players are rewarded for playing aggressively. Players get two actions per turn, any combo of infesting, playing a supply card, and shuffling their hand into the deck, and drawing three. Just like a real-life roach infestation, it’s a losing battle of bugs - but a lucky roll can be a game-changer!

Be a good neighbor, and share your roaches!