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Fight for political power in New York during the era of Boss Tweed 🎩



"The way to have Power is to take it" - William "Boss" Tweed

Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city's growing immigrant populations against one another. Help the immigrant groups who owe you political favors, call in those favors to slander your rivals, and win elections.

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In Tammany Hall, players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor's grip on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend, every player is your enemy.

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Tammany Hall was the political machine that dominated New York City politics by organizing the immigrant populations. While the organization's influence spanned from its founding in the 1790s to its collapse in the 1960s, this game is set in lower Manhattan roughly between 1850 and 1870 – the era of Boss Tweed.



MONSTERS INVADE! 👾



Petersen Games (Cthulhu Wars: Duel) brings you FOUR new games, each with wildly different gameplay, each by different game designers, each a terrifying addition to any game collection.

[h2]Now live on Gamefound![/h2]
Play all these games now on Tabletopia!






Invasion of the Brood is a two-player strategy game, in which the two sides have greatly different strategies, abilities, and even turn structures. Will humanity pull together to stop this alien invasion, or will the sinister Broodmaster take over the world? You decide!

As the human player, you must alert humanity to the threat, and rally armies, navies, and air forces against the alien menace.

As the Broodmaster player, you must subvert the Earth, using your mind control to gradually take control of Earth’s most vital defenses.





It’s too late! The Nomia plague has spread throughout the space station. The last Evacuation Transport beacon has been activated. There is only one escape transport left and you must lead your people from a shelter to claim it before the others get there first.

You don’t want to rush because you don’t know what is around the next corner, but you also don’t want to be at the back because the slowest always seem to get picked off. The only safe spot is in the middle of the survivors. Evacuate is a community deck-building game where players use social deduction to outwit the other players and reach the Evacuation Transport with the most Survivors.





In Potions and Profits, you are a Wizard representing one of many pharmaceutical corporations looking for new Potions to invest in. Competing Wizards will try to outbid you for Potions as you balance both your Stock Value and your Public Relations.

The most profitable Potions tend to be the least ethical but that doesn’t matter so long as your investors are happy and not too many protesters are kicking down your door.

Become the most profitable corporation you can by either monopolizing one type of Potion or by simply having the best pharmaceutical line around. It’s just business, magical or otherwise.





You are a duke trying to build up your lands where the monstrous fachan is rampaging. But he is just lonely. Your cunning plan is to make a false bride for him just behind your rivals’ buildings. The love-struck monster will crash through the other dukes’ lands, destroying them, while you continue to build up yours!

Marry the Monster is a game for 3 to 5 players in which each player scores points by building structures and having them remain until your next turn without being destroyed by the monster. Turns are taken by playing cards, and there is no upkeep phase – play simply continues until there is a winner.

Journey to Amsterdam's Tulip Festival 🌷



In Gift of Tulips, tulip enthusiasts explore Amsterdam’s tulip festival to build colorful bouquets. Players can change the value of different tulips by playing into the Tulip Market, gain points by giving tulips to other players, or build up their own bouquet, which is scored at the end of the game.

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Players choose between building up their bouquet to try to score major points in the end game Tulip Festival, giving tulips to other players' bouquets for immediate points, and placing tulips in the Tulip Festival to adjust each type's ranking. Each turn, players draw one Tulip card, take an action, then draw another Tulip card and take a different action.

Read the review here

The game evokes the feeling of visiting Amsterdam with friends and experiencing the Dutch culture. Gift of Tulips features artwork inspired by the blue and white delftware pattern that is unique to the Netherlands, the windmills and waterways of the countryside, the flower fields of Keukenhof, and the buildings of Amsterdam.



Employ citizens with a variety of skills to make your civilization thrive.



Hadara carries you off into the world of cultures and countries of this earth. Over three epochs, you will experience the transformation of your new world from a small settlement to a high culture.

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You want to populate this world with people who come from different cultures and continents as well as different ages. To bring glory and honor to your world, you should choose the persons and accomplishments skillfully.



But you should not ignore agriculture, culture, and military power, otherwise one of your competitors might get bigger and more successful than you. Who will succeed first in creating a new flourishing high culture?



Explore Siberia with the Stroganov merchants and Cossack hunters



In the 16th century, a family of merchants and entrepreneurs by the name of Stroganov attracted the attention and favor of the Tsar. Wishing to align with their wealth and power, he granted the Stroganovs lands and privileges with which to continue their enterprises. Near the end of the century, the Tsar enlisted the help of the Stroganovs to extend Russia’s reach into Siberia, the vast landscape from the Ural Mountains to the Pacific Ocean, which had proved complicated and difficult to conquer. The Stroganovs hunted and traded furs in the region, recruiting Cossacks to do the work. “A” path was opening to the east.

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In Stroganov, you’ll play as members of the powerful Stroganov family, urging your Cossack hunters to explore eastward across Siberia. In the fairer weather of Spring, Summer, and Autumn, your Cossacks will explore, hunt for valuable furs, and establish outposts. As they travel, they’ll gather stories to turn into songs to be sung when they return home for the long harsh Winters. Your growing influence in Russia depends on the continued favor of the Tsar. Fulfill his wishes in Siberia to sustain your power and bring honor to the Stroganov name!