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The latest game from the creator of Wingspan



In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.

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In The Fox Experiment, you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.

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At the end of the round, the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses), studies completed (personal player objectives), if you ever won the friendliest fox award, upgrades on your personal player board, and extra tokens. The player with the most points wins!



The Fox Experiment is designed by Elizabeth Hargrave - the creator of the highly acclaimed Wingspan.





Manipulate and wager on the rise and fall of mortals



For untold eons, the mortal races lived in separate planes, unaware of other worlds beyond their own. But now the dragon god Azema forges a new world by opening rifts to other planes…

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Dawn of Ulos is an economic tile-laying game for 1-5 players set in the world of Roll Player and Cartographers. You compete in a game among gods of the planarverse, wagering on and manipulating the rise and fall of mortals.



Control the fate of Ulos! Develop a new world, invest in your favorite factions, and pit armies against each other. Choose wisely when to exert your influence. As factions rise and fall, will you earn the most favor with the world creator?





Celebrate Stonemaier Games's 10th Anniversary!



10 years ago to this day, Viticulture was successfully funded on Kickstarter, and thus Stonemaier Games was born!

Since then, Jamey Stegmaier has been a leading force in the industry, helping bring to life such memorable titles as Scythe, Tapestry, & Elizabeth Hargrave's Wingspan.

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Stonemaier Games are currently celebrating this month in many ways, and you can join in the celebration right here on Tabletopia.

[h2]For the month of September, all 1- and 2-player setups for Stonemaier Games titles are completely free to play![/h2]

Check out the list below and discover some of the games that have helped define the industry over the last decade. Here's to another 10 years of great gaming! 🎉



As alchemists, combine ingredient letters to create formula words.



As members of the local Society of Alchemists in 1420 in a European city, you are always eager to create new recipes that will unveil the mysteries of the world. After a long period of inaction, vendors have returned from the Far East and brought 26 new, unexplored ingredients for you. You should master the use of these ingredients by creating new formulas. The Master Alchemist provided guidance on how to take best advantage of them, and now it's time to prove that you are the most capable alchemists!



WordCraft is an area control, word game, with strategic paths to victory. Craft words using the 26 letter cards, focus on the achievement cards, score the most experience points, and win.

Can you find the best word in WordCraft?





A galactic engine-building card game!



Cosmos: Empires is a 2-8 player, 15-45 minute engine-building card game. Jump into the galaxy, choose your strategy and build your galactic empire. Race against your friends, exploiting their economy to your advantage!

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The game is played with a single deck, from which 10 cards are drawn into the “pool” players can select and build cards from. Each card has a cost, roll value and production value.

Each turn, the current player gets 2 actions and then rolls 2 D4 (4 sided dice). The current player can use one of their actions to increase or decrease the total of the two dice by one. Then, each player with a card with a Roll value equal to the new total gets Credits equal to the same cards production value.



Finally, the current player can use their remaining actions to build a card from the card pool (or “cycle” it and take credits).

Simple rules but with many interactions. Great for both casual and competitive players alike!