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Migration gets competitive!



In Fly-A-Way, players are conservationists helping migratory birds along their autumn journey on the East Asian-Australasian Flyway (EAAF) that spans from Russia in the North, through Asia, to Australia in the South.

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[h3]🐦🐦🐦🐦🐦
2-4 players
45-90 minutes
Route building, set collection, contracts
🦅🦅🦅🦅🦅[/h3]



To win, a player must collect the most number of points from placing links, completing migratory routes and saving birds. Players will compete until the game stops under one of these two circumstances:

  • A player saves 6 birds.
  • All Fowl Play cards are drawn.




4 new games coming to Kickstarter!



Dr. Finn's Games is an independent game publishing company whose games consistently receive praise for their interesting and smooth mechanics, streamlined gameplay, high-quality components, and great artwork. The 2022 line of games is coming to Kickstarter on August 15th, but you can try these 4 games on Tabletopia right now!

[h2]The Feds[/h2]



Organized crime has overtaken Capitol City. Headquarters wants you and your team to infiltrate the ranks, identify the key players, and break up the syndicate. Do you have what it takes to put a stop to their insidious operations?

In The Feds, players are leaders of FBI units seeking to send agents out to combat crime by making arrests and confiscating contraband. The game is heavily inspired by Gunrunners, an earlier game by the same designer and publisher.

[h2]Alpujarras[/h2]



During the great Arab Agricultural Revolution, the hardworking Berber people from North Africa transformed the landscape of the Alpujarras into a world of bounty. With their innovative irrigation and terracing techniques, they brought water to the hillsides to create fertile farmlands.

In Alpujarras, take on the role of a fruit tree farmer, diligently working to grow your crops and deliver them to the hillside villages. Life here is not easy, but with dedication and hard work, it can be rewarding.

[h2]The Little Flower Shop: Dice Game[/h2]



Spend a relaxing day creating a beautiful display in your little flower shop. Put your carefully arranged bouquets in pretty vases, place them on your shelves, and add cute little knick-knacks as a final touch. Make your shop the envy of all other florists with the most inviting display!

This dice version of The Little Flower Shop is played over a six days (rounds). In each round, players simultaneously roll 5 dice (3 flower dice, 1 vase die, and 1 initiative die). They take turns based on the initiative die's result.

[h2]Fisheries of Gloucester[/h2]



The fisheries of Gloucester lay at the heart of the 19th century New England fishing industry. The city’s ports are filled with rugged individuals prepared for the difficult tasks ahead. Gather the crew, board the schooners, cast your nets, and catch loads of fish as you sail toward victory.

Fisheries of Gloucester is a 2-player game that lasts 6 "days" (rounds). On each day, players have a designated number of hours to spend to perform various actions, such as charting the course, sailing your boats, and catching fish.



Little wolves build houses for Big Bad Pig.



Centuries after a famous story featuring three little pigs, the Swine family has learned a precious lesson and become the greatest landlord in the world. (They love houses!) The Wolf family, however, has become the best architects of all time. (They hate lousy houses!) The three little wolves now work for the Big Bad Pig to build all kinds of houses. Can you help the wolves build the highest house and find the best home for them?

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Three Little Wolves is a family game in which each player needs to build three houses by playing cards from small numbers to large. The higher you build, the better the chance you can score points — but your fellow players might send their little wolves to live in your nice house for big points! Plans, disguises, and a pinch of luck in your hand are all you need to win the game!



In more detail, players take turns playing one card from hand to build one of the three houses — blue, green, and red — in front of themselves, then refill their hand to four cards. If the Big Bad Pig (BBP) is drawn, it rewards the tallest house at that moment, but if you can't keep the house tall enough at the end of the game, you will get punished. If you don't want to play a card, you can discard a card and send one of your three wolves to live in other players' houses for a chance to score points!

The third time the BBP rewards the tallest house triggers the end of the game. All players compare the height of their buildings, and the shortest of each color is knocked down by the BBP! Whoever scores the most points wins!



Three Little Wolves was originally published by Poki Design in Chinese, but is now coming to English regions thanks to Renegade Games Studios!



An Indian cooking competition to cook for King Henry VIII



King Henry VIII’s trip to India cannot successfully conclude until he gets a taste of the best Indian food the King of India has to offer. The Indian King has commissioned some of the finest chefs to compete for a chance to cook at Henry’s Feast. He has asked his Head Chef to arrange the competition.

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Henry's Feast is a competitive, family-friendly, appetizing, cooking board game for the hungry. A deep strategy game where players are constantly challenged to think ahead and work with limited resources to cook King Henry's favourite dishes.



The game consists of a personal kitchen in the form of a player board that each player will use to cook their dishes. The kitchen also has a pantry with limited space and can only store so many ingredients. Players are forced to choose between using their stations to start cooking, and therefore, revealing the dishes they want to cook or store them in the pantry for future use.

However, the empty space in the pantry will determine how many ingredients you can take in the next round. In the middle of all the players, lies the Stockroom that is quicker to get to, but has a lower probability of finding the ingredients you need. The Market has all the ingredients but is farther and requires more time (an extra round) to utilize.



Trade mysterious artefacts and exhibit the best collection!



A century from now all that remains of Earth is the detritus that humanity left behind. The races of a neighboring solar system have a penchant for artefacts left behind by extinct races. In Excavation Earth, you lead one of these races of alien explorers on their quest to excavate rare human artefacts and curate the ultimate art collection to sell off.

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Excavation Earth is divided into three rounds, each of which starts with players drafting a hand of multi-use cards that will be used to perform actions. Players then take quick turns playing actions that allow them to move their explorers around the world map, excavate for artefacts, and deploy traders to bazaars and influencers to affect prices and wheel and deal on the black market.

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The artefacts you dig up can be either sold to the bazaars housed on one of the aliens' ships that landed on Earth or added to a collection that will be sold off as a coherent art collection to museums back home. Excavation Earth ends after three rounds and the player who makes the most money during the game wins.

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Excavation Earth: It Belongs in a Museum is the second expansion for Excavation Earth. It introduces two new alien races, mysterious artefacts, a deck of technology cards and a whole, new museum board. It Belongs in a Museum adds new ways of scoring that create new paths to playing and winning the game.