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Patch 2.0.5: Goodbye Quick Play, Hello Squad Finder!

Patch 2.0.5: Saying Goodbye to Quick Play, Hello to Squad Finder
[p][/p][p]Hey everyone![/p][p]We’re back with Patch 2.0.5, and this one is focused heavily on improving how you find people to play with.[/p][p]Let’s be real for a second: Quick Play wasn't working the way we wanted it to. We’ve read your feedback, and we know that matching was often frustrating, inconsistent, or just took too long to find a quality group. [/p][p]
So, we tore it down and built something better.[/p][h2]
Introducing: Squad Finder[/h2][p][/p][p]Squad Finder replaces Quick Play entirely. The goal here is "intentionality." Instead of just hitting a button and hoping for the best, you now queue by difficulty.
[/p][p]How it works:[/p]
  • [p]Quick Play and Public Queue have been fully removed and replaced by Squad Finder[/p]
  • [p]Squad Finder:[/p]
    • [p]Players now queue by difficulty instead of location[/p]
    • [p]Squads now form in Town before a run starts[/p]
    • [p]Once formed, squads can choose when and where to deploy together[/p]
  • [p]Added a difficulty selector to the top of the World Map[/p]
  • [p]You can now see which zones and difficulties your squad mates have unlocked
    [/p]
[h3]A Note on Wait Times & Group Sizes[/h3][p]We want to get you into the game as fast as possible, but we also don't want you sitting in a queue forever. Here is how the new logic handles wait times:[/p]
[p]GROUP SIZE WAIT TIMES[/p]
  • [p]4-Player Squad: As soon as 4 players are found, the squad forms instantly.[/p]
  • [p]3-Player Squad: If at least 1 new member joins, the squad forms after 3 minutes.[/p]
  • [p]2-Player Squad: If at least 1 new member joins, the squad forms after 5 minutes.[/p]
  • [p]Fallback: If absolutely no new members match your queue after 15 minutes, you’ll be removed from the queue to try again or adjust your settings.[/p]
[p]
[c]We'll be monitoring the queue and wait times closely, and will make adjustments as needed. In a future update, we'll also provide better visibility on the status of matchmaking.
[/c]
Don't forget:
In our last update, we equalized loot options. Whether you are solo, duo, trio, or a full squad of four, everyone gets access to 4 loot choices. So, if Squad Finder matches you as a trio, you aren't missing out on rewards![/p][p][/p][p][/p][p][/p][hr][/hr][p][/p][h2]Steam Deck Improvements[/h2][p][/p][p]We know a lot of you enjoy playing on the go, so the Steam Deck has received some improvements. [/p]
  • [p]Virtual Keyboard: The keyboard will now properly pop up when text fields are focused.[/p]
  • [p]Bluetooth Controllers: You can now properly swap between using the Steam Deck controls and a Bluetooth controller.[/p]
  • [p]Readability: We’ve bumped up the text size to make things much more legible on the smaller screen.[/p]
[hr][/hr][p][/p][h2]Quality of Life & HUD Updates[/h2][p][/p][p]Finally, we added a few highly requested features to make the gameplay experience smoother:[/p]
  • [p]FOV Slider: It’s finally here! You can now adjust your Field of View in the Video Settings menu.[/p]
  • [p]Gold Coin Counter: We added a counter to the HUD during runs. This tracks exactly how many coins you’ve picked up in the current run (separate from your total wallet).[/p]
  • [p]Chat: Player names are now highlighted in chat to clearly indicate they’re interactable.[/p]
  • [p]Chat Fixes: Fixed that annoying bug where chat became unusable after closing full-screen UIs.[/p]
  • [p]Squad Invites: Button placement for Accepting/Rejecting invites has been moved to feel more intuitive.[/p]
[p]If you need a refresher on the new matchmaking system, go talk to Jeanne in town. She has a new tutorial ready for you.[/p][p]As always, thank you for the honest feedback regarding Quick Play. We hope Squad Finder makes grouping up much smoother. Let us know how it feels![/p][p][/p][p]See you in the run.[/p]