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Support Godot's development on Patreon!

Hi there!

We just launched a Patreon page to collect funding for Godot!

The aim: make it possible for our most important developers, starting with the lead developer Juan Linietsky (reduz), to work part or full-time on the development of our engine.

Indeed, Godot is a non-profit, free and open source project, so all contributors work on their free time next to their unrelated day jobs. With funding from the community, we can hire Juan to work exclusively on Godot, and increase a lot our development pace! That means more features, less bugs, and faster releases :)

Everything helps, so if you like the idea, do not hesitate to contribute a couple bucks per month. The initial support from the community has already been beyond our expectations, but there is still some way to go to reach our main goal of a monthly wage for Juan!

https://www.youtube.com/watch?v=XptlVErsL-o
In other news, the development of Godot 3.0 is steady (check the video on the Patreon), and we should also soon have a maintenance 2.1.4 release. Stay tuned!