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Godot 3.0.4 - Hotfix for Asset Library threading issue

We just released Godot 3.0.4, which is a small hotfix to 3.0.3 from last week. It fixes notably a crash that could happen when loading the Asset Library, not particularly harmful in everyday use of Godot, but givinig a bad first impression to new users trying to download demo projects.

Changes since 3.0.3:

  • Fix potential crash in Asset Library using multithreading on systems with low threadcount CPU
  • Heightmap shapes are now usage from PhysicsServer (enables terrain plugin on Asset Library)
  • Documentation updates
  • Translation updates


Stay tuned for more substantial changes in 3.0.5 coming pretty soon!