Godot 3.0.4 - Hotfix for Asset Library threading issue
We just released Godot 3.0.4, which is a small hotfix to 3.0.3 from last week. It fixes notably a crash that could happen when loading the Asset Library, not particularly harmful in everyday use of Godot, but givinig a bad first impression to new users trying to download demo projects.
Changes since 3.0.3:
Stay tuned for more substantial changes in 3.0.5 coming pretty soon!
Changes since 3.0.3:
- Fix potential crash in Asset Library using multithreading on systems with low threadcount CPU
- Heightmap shapes are now usage from PhysicsServer (enables terrain plugin on Asset Library)
- Documentation updates
- Translation updates
Stay tuned for more substantial changes in 3.0.5 coming pretty soon!