Godot 3.1 is released! Coming to Steam in a few days

Godot 3.1 is released!
After a bit more than one year of work, the Godot developers and contributors are delighted to get their new release out the door, Godot 3.1! It brings much-requested improvements to usability and many important features.
Godot 3.0 was a massive release, which required large rewrites of the engine codebase and breaking backwards compatibility significantly. This new version builds upon it by improving it and finishing the pending work.
As a result, Godot 3.1 feels more mature and easy to use, and it does away with many hurdles introduced in the previous versions.
Full release notes
Coming to Steam in a few days
While Godot 3.1 is already available to download from the Godot website, the Steam version is still 3.0.6 at the time of this writing.
We're quite busy due to the upcoming GDC, so it might take a few days for our release manager to handle the Steam update for such a major version, while making sure that people developing games in Godot 3.0.6 will not be forced to upgrade if they're not ready.
Stay tuned :)