Maintenance release: Godot 3.2.3
Godot contributors are proud to release Godot 3.2.3 as a maintenance update to the stable 3.2 branch. The main development focus for this version was to fix regressions reported against the fairly big 3.2.2 release from June, but in the process many other bugfixes for older issues have been merged.
Godot 3.2.3 includes over 500 commits from ca. 100 contributors. There were fixes all around the engine to address regressions, backport new fixes from the master branch, as well as a wide array of usability enhancements and documentation improvements.
Read the release blog post for details on the changes.
Happy gamedev!
Note: If for some reason you wish to stay on Godot 3.2.2 (previous version), you can do so by selecting the stable-3.2 branch in the Properties > Betas tab of the Godot Engine app on Steam.
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The illustration picture is from Human Diaspora, a gorgeous sci-fi First Person Shooter developed by Leocesar3D. It was just released as Early Access on Steam:
https://store.steampowered.com/app/1395420/Human_Diaspora/
Godot 3.2.3 includes over 500 commits from ca. 100 contributors. There were fixes all around the engine to address regressions, backport new fixes from the master branch, as well as a wide array of usability enhancements and documentation improvements.
Read the release blog post for details on the changes.
Happy gamedev!
Note: If for some reason you wish to stay on Godot 3.2.2 (previous version), you can do so by selecting the stable-3.2 branch in the Properties > Betas tab of the Godot Engine app on Steam.
---
The illustration picture is from Human Diaspora, a gorgeous sci-fi First Person Shooter developed by Leocesar3D. It was just released as Early Access on Steam:
https://store.steampowered.com/app/1395420/Human_Diaspora/