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Maintenance release: Godot 3.3.3

While we're busy working on both the upcoming Godot 4.0 and 3.4 releases (with a dev snapshot for 3.4 beta 4 available now), we still cherry-pick important bug fixes to the 3.3 branch regularly for maintenance releases (see our release policy).

Since the release of Godot 3.3.2 in May, there have been a number of bug fixes which are worth including in a new stable release for all Godot users.

Additionally, this release fulfills a new Google Play requirement for Android to target the API level 30 (Android 11). This includes partial support for Android scoped storage, which will be expanded in future releases.

Godot 3.3.3, like all future 3.3.x releases, focuses purely on bug fixes, and aims to preserve compatibility. It is a recommended upgrade for all Godot 3.3 users.

Read the release blog post for details on the changes.

The illustration picture is from Spindle, a cute action-adventure game which has you play the role of Death and its pig sidekick, developed by Let's GameDev, NoFuel Games, and techel. It is currently live on Kickstarter!

https://store.steampowered.com/app/1386750/Spindle/