Update 1.0.20 (Unstable)
[h2]Dear Mechanics,[/h2]
we've uploaded next patch for the Unstable branch, version 1.0.20.
For few weeks the patch contents will be a bit smaller, we are in the process of designing new mechanics and expanding the team (mostly to hire new artists and get new tasks out faster :))
Please find attached change log below:
[h2]1.0.20[/h2]
Added:
Tweaked:
Fixed:
Thank you for all the bug reports, suggestions, reviews. Without your support this would not be possible.
Thanks for all the support and have a good day,
DeGenerals
we've uploaded next patch for the Unstable branch, version 1.0.20.
For few weeks the patch contents will be a bit smaller, we are in the process of designing new mechanics and expanding the team (mostly to hire new artists and get new tasks out faster :))
Please find attached change log below:
[h2]1.0.20[/h2]
Added:
- An option to open storage menu with a hot key (default O)
- An option to open Tank analisys menu with a hot key (default P)
- An option to drive the tank by pressing and holding the control keys, instead of step-wise controls (this can be enable in Settings/Game tab)
- More parts of Panzer IIIJ can now be painted with decals
Tweaked:
- Stug suspension height
- Stug configuration and dependencies
- Panzer IVG, M10 Wolverine, Panther and Sherman right track pins have correct assembly/disassembly direction
- Panzer IIIJ suspension physics
Fixed:
- Assembly menu won't have previous tank parts shown (the game will clear all generated part gui items, instead of only those lastly shown)
- Parts bought from Shop will have correct state, when buying parts from different damage states
- Sound that played when pointing at parts that had animations, but animation could not be played, now won't play at all (temp fix)
- Stug dipstick is properly aligned
Thank you for all the bug reports, suggestions, reviews. Without your support this would not be possible.
Thanks for all the support and have a good day,
DeGenerals