Community Free Vehicles #4 - PzKpfw VIII Maus - Update 1.2.6

[h2]Dear Mechanics,[/h2]
Finally, after many days of fighting with this monster, we are able to share with you the results of our work. Ladies and gentlemen - there it is, the fearsome and deadly giant - PzKpfw VIII Maus, together with the 1.2.6 update!
[h2]PzKpfw VIII Maus[/h2]
[previewyoutube][/previewyoutube]
[h2]Stream Info[/h2]
Together with update, we are firing the promised stream in which you will be able to repair Maus with us, and ask questions on chat!
For full list with changes please find attached change log below:
[h2]1.2.6[/h2]
Added:
- Tank: Panzerkampfwagen VIII Maus
- Highlight for hammer when aiming with it, so it highlights the tank part that will be hit
- Options to save and use Drone Waypoint Scheme
- Stopping and Starting the Drone
- Placing marker with the Drone
- Framerate limit option in game menu (it helps to reduce GPU usage, requires V-Sync to be set off)
- New placement options (move up, move down, rotate up, rotate down) for museum collectables
- Paint Schemes for paint room
- Periscope mode when inside the tank
- Support for a coaxial gun and a toggle button for it (to toggle between coax MG and Gun)
- MG34 variant for tank (Maus only for now)
- Support for separate loading ammo (separation for ammo container for only propellant or projectile)
- Reduced by 65% the sound of player falling
- Reduced by 50% the sound of player jumping
- Buying elements that are tool proof and can be only exchanged is now blocked in any other state than new
- Fixing elements that are tool proof and can be only exchanged is now blocked to any other state than new
- Connected the assembly state of a tank part to the possibility to put ammo inside that part if that part is a parent to ammo container
- Missing icon for Next option in radial menu when selecting slot for tank
- Sdkfz suspension
- Ammo now correctly dissolves when clicked instead of instantly dissapearing
- Ammo can now be picked up on extractions when being inside the tank
- Ammo is no longer shown in extraction when highlighting objects
- Armament Manager will correctly show only MGs for vehicles that do not have main guns
- Sparks for welder
- Positions of Torsion Bars in Stug
- PanzerIVG now requires Battery box assembled for the tank engine to run
- Stairs cannot be placed outside workshop or above canal in workshop
- Stairs cannot be placed when colliding with player
- Panzer II C wheel in Hull section is now called properly as Spare Wheel
- Memory Leak for Ammo models, it was not deleted when leaving scenes and kept in memory
- Issue with Stug being able to rotate the main gun
- Panzer II C localization for Water Cooling Outlet (A, B and C letters added)
- Little Willie Roller wheels unification of names (previously some of them were called Road Wheels)
- Various tanks animation issues
- Various tanks material issues (wrong visuals for some parts)
- Lighting on Warehouse scene as we now use new method to load rooms
- Screw visuals so they correctly keep up with the parent element state
Thanks for all the support and have a good weekend.
DeGenerals

