Update 1.2.0

[h2]Dear Mechanics,[/h2]
here it is we have released today long awaited patch, version 1.2.0.
We were focusing last time to get patch 1.2.0 to be ready to be published on the default branch. Last week we pushed it live to be available on an unstable branch to see how things work for you. New update brings some new features like a Tank Warehouse room, new Tank damage system for example for extracted tanks on missions. New stands in museums and also very important to mention we merged three tank prefabs into one. It was crucial before going into implementing new tanks.
As we are here with new vehicles - we are going to focus fully on new tanks after release of 1.2.0 patch. Our initial plan was to deliver new tanks with this patch, but it was too big task to make at once, especially with changes made to the whole tank configuration system. We are very sorry for this delay.
Last patch was sent in June 2020, from now on, new stuff, that requires long development will be completed separately, independent from main branch of the project, so few developers can focus only on bigger stuff, and other developers keep a good pace with hot fixes/suggestions patches each few weeks.
For full list with changes please find attached change log below:
[h2]1.2.0[/h2]
Added:
- New animations for Tiger I interior
- Ability to lean and crouch while being inside tank (taking crew slot)
- New animations for some parts of M4A3E8 Sherman
- New parts M4A3E8 Sherman
- Movable stairs
- Tank Warehouse room
- Tank Manager panel
- Tank Damage system
- An option to order missing parts by crafting them
- New music
- Sdkfz 251 rubber wheels
- Panzer IV Ausf. G rubber wheels
- Panther V Ausf. A rubber wheels
- StuG III rubber wheels
- Panzer III Ausf. M/J rubber wheels
- Announcements panel in main menu
- New stands in museum. All stands are now on a single texture image
Modified / Tweaked:
- The Upgrade panel now allows selecting any upgrade, not only ones available to unlock
- The size of the textures representing various items, in customizer/paint room menu to have less loading at once
- Various sounds, from tools sounds to walking/jumping sounds
Fixed:
- Fixed Tank Extraction material, now the tank should be more visible and correctly handle the light
- Re-done KV-2 test drive model
- Importing a save from other player does not cause an error when parsing a float number
- Localization fixes
- Game does not need player to release right mouse button before allowing to unscrew next screw (previously player had to release the mouse button to start next unscrew)
- M26 Pershing wrong textures on HullExterior front bottom
- M4A3E8 Sherman has new tank parts, and is upgraded for the 1.2.0 patch
- Duplicating props in museum stand menu is no longer possible
- An option to order missing parts by crafting them
- Various problems with save files not working correctly, causing errors or crashes
- Radio is up and working again
- An error that caused replacing the tank incoming from extraction for one of the tanks in warehouse (most probably, from a contract)
- Ability to toggle examine/interior/help modes when inside any menu
- All transform for every vehicle in main menu
- Flag collider size adjusted to size of displayed image when selecting them in UI
- Small fixes to Panzer III J material config
- Panther front armor hatch animation
- M4A3E8 Sherman pistol port animation
- Driver hatch animation T-34/76 and T-34/85
- KV-2 position in museum slots
- Color for track materials
- Proper player position when tank is repositioned into another slot in museum, to avoid situations
- here tank can be spawned in the same place as the player
- M4A3E8 Sherman Loader hatch animation
- Panzer III J wrong position of ammo
- Black screen when trying to test drive a tank placed outside workshop
- More damages generated
- Paint room camera now works again
- Correct slots shown for Warehouse area in radial slot selection menu
Known Issues:
- Speedometers not working
- Damages, when repaired, not saved and get recreated sometimes when loading the game/scene again
We have also been working on Tank Creator - a tools and solution for modders to be able to for example put their own custom tanks/vehicles into the game.
Big thanks to you dear community for all the bug reports, suggestions, reviews. Without your support this would not be possible.
Stay tuned and stay safe. More soon.
Thanks for all the support and have a good weekend.
DeGenerals

