Community Free Vehicles #3 - PzKpfw II Ausf. C - Update 1.2.5

[h2]Dear Mechanics,[/h2]
We're kicking off June with a big update! Thank you for your patience and trust. As usual, you guys have been extremely supportive of our decision to move the release date to June.
We present you the result of our work - Update 1. 2. 5, including new tank - PzKpfw II Ausf. C
[h2]PzKpfw II Ausf. C[/h2]
[previewyoutube][/previewyoutube]




For full list with changes please find attached change log below:
[h2]1.2.5[/h2]
Added:
- Tank: PzKpfw II Ausf. C
- German new decal for PzKpfw II Ausf. C
- Assistant driver seat for Little Willie
- Second welder for Workshop LvL 2
- Prototype mechanism of selecting next suggested part (in orbit camera mode when tank part is selected press spacebar)
- Decal for Canada - 4th Canadian Armoured Division
- Decal for Canada - 2nd Canadian Armoured Brigade
- Decal for USA - 2nd Armored Division
- Decal for USA - 3rd Armored Division
- Decal for USA - 6th Armored Division
- Decal for ENG - Guards Armoured Division
- Decal for ENG - 11th Armoured Division
- Decal for ENG - 8th Armoured Brigade
- Decal for ENG - 27th Armoured Brigade
- Decal for ENG - 79th Armoured Division
- Decal for GER - 10th Panzer Division
- Decal for GER - 3rd Panzer Division
- Decal for GER - 1st Panzer Division
- Decal for GER - 4th Panzer Division
- Decal for GER - 5th Panzer Division
- Decal for GER - 2nd Panzer Division
- Decal for GER - 21st Panzer Division
- New shader for vehicles (merged 3 materials into 1, for now only Pz II C is using this)
Modified / Tweaked:
- Prices of M20, M8, Little Willie and Vickers E when selling them
- Tanks with less than 90% repairs and 90% assembly will not be allowed to put in museum
- $ color in Shop Panel
- Visual improvements in Prop Panel
- Swapped position of ACCEPT and RESET buttons in Shop Panel
- Visual improvements in Paint Room Panel
- Visual improvements of slider in Storage Panel
- Improved highlighting system for elements, selecting tools etc...
- Improved performance for Storage panel
Fixed:
- Crafting menu now correctly shows the selected tank when selecting Craft Missing Parts option
- Money exploit by generating free ammo in AmmoResupply menu
- Tank interior lights should now not be displayed/visible when the player is in test drive mode with given tank, and the player uses vehicle camera
- Player won't be able to enter aim camera mode if the slot he is currently in has no weapons mounted/attached
- Player now should not be transported under terrain when the game auto-repositions the player when switching tanks (the game detects that the player is too close to the incoming tank - so he wont clip)
- Dependencies for various elements for M8 and M20
- Colliders for test drive/proving grounds for main bodies of M8 and M20
- Camo not visible when Default Textures is applied
- Stug config now correctly handles the state of the elements, previously the state of the turret was incorrectly calculated
- Configs of tanks that had incorrect modules assigned to them, and tank analysis menu might have showed incorrect values
- Tank Warehouse slot 5 and 6 repositioned to be in center of the markers on floor
- Welding damage is now correctly saved
- Rotation of the AA MG on M8 Greyhound
- Tanks with multiple armament now correctly selects ammo storage for given weapon
- Instances where the game tried to release memory very often that caused hiccups and maybe even crashes
- Repair state selected in storage menu now correctly takes into account if a part is a Drive or Tool Proof, and cannot be repaired to lower than Paint
- Pressing F when sitting in a crew slot with radial menu opened is now blocked
- Positions of Valves for Vickers E in engine (they had an offset)
- Little Willie Engine belt is now tool proof (can be only repaired by outsourcing)
- Offset for few parts on Panzer III M and J
- Angle for gearbox hatch for T34s, so by default it covers the engine bay correctly
- Dependencies for wheels and suspension for Little Willie, so no parts are floating
- Dependencies for wheels and suspension for Vickers E, so no parts are floating
- Spare wheel for Panzer III J/M is now interchangable with other road wheels
- Material config for Panzer III J/M hull mgs
- Dependency for Panzer III J Viewer B must be now disassembled before the cannon base
Thanks for all the support and have a good weekend.
DeGenerals

