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Tank Mechanic Simulator News

Update 1.2.6.2 Hotfix #2

[h2]Dear Mechanics,[/h2]

we have released second hotfix for update 1.2.6 for PC and MacOS version of the game. List of changes below:

[h2]1.2.6.2 Hotfix #2[/h2]

Added:
  • A check before allowing to leave to main menu or back to workshop in Pause Menu


Fixed:
  • Maus will not appear on scrapyard
  • Maus Radiator Cap Cover is now visible in store
  • Panzer II Radio position
  • Resupply menu now correctly displays more than 2 weapons
  • Pershing now correctly handles its radiator state
  • Pressing Interior mode key when being inside tank will not disable rendering the outside world now
  • Tanks should now correctly check additional parts that are outside Drive modules (Engine/FuelSystem/Gearbox) when checking if the game can start that tank engine


Enjoy!

Thanks and have a good weekend,
DeGenerals

Update 1.2.6.1 Hotfix #1

[h2]Dear Mechanics,[/h2]

we have released first hotfix for update 1.2.6 for PC and MacOS version of the game. List of changes below:

[h2]1.2.6.1 Hotfix #1[/h2]

Added:
  • An option to toggle blinking lights on extraction markers
  • New keys to be controlled by controller (Prone, Tank Secondary Gun)


Modified:
  • Hull Exterior UV2 fixed on some elements to have same resolution as UV1 (camouflage scale issue)
  • Better drone behaviour and movement


Fixed:
  • Issue with permanent Motion Blur
  • Maus Fan B prior elements (it had incorrect dependency config)
  • Maus now disables alot more parts when filling fluids
  • Entering Interior filter mode (I key by default) and sitting inside the tank correctly turns on the world around the tank (Maus right now has feature to disable the outside world when player is inside for performance)
  • Armament menu bug when mounting a MG
  • Issue with disappearing decals and camouflages subscribed from Steam Workshop
  • Maus materials and animations issues
  • MG34 and tank crew version was not visible in Maus


We hope this hotfix will be helpful. We look forward to your feedback!

Thanks and have a good weekend,
DeGenerals

Community Free Vehicles #4 - PzKpfw VIII Maus - Update 1.2.6



[h2]Dear Mechanics,[/h2]

Finally, after many days of fighting with this monster, we are able to share with you the results of our work. Ladies and gentlemen - there it is, the fearsome and deadly giant - PzKpfw VIII Maus, together with the 1.2.6 update!

[h2]PzKpfw VIII Maus[/h2]

[previewyoutube][/previewyoutube]

[h2]Stream Info[/h2]
Together with update, we are firing the promised stream in which you will be able to repair Maus with us, and ask questions on chat!

For full list with changes please find attached change log below:

[h2]1.2.6[/h2]

Added:
  • Tank: Panzerkampfwagen VIII Maus
  • Highlight for hammer when aiming with it, so it highlights the tank part that will be hit
  • Options to save and use Drone Waypoint Scheme
  • Stopping and Starting the Drone
  • Placing marker with the Drone
  • Framerate limit option in game menu (it helps to reduce GPU usage, requires V-Sync to be set off)
  • New placement options (move up, move down, rotate up, rotate down) for museum collectables
  • Paint Schemes for paint room
  • Periscope mode when inside the tank
  • Support for a coaxial gun and a toggle button for it (to toggle between coax MG and Gun)
  • MG34 variant for tank (Maus only for now)
  • Support for separate loading ammo (separation for ammo container for only propellant or projectile)
Modified / Tweaked:
  • Reduced by 65% the sound of player falling
  • Reduced by 50% the sound of player jumping
  • Buying elements that are tool proof and can be only exchanged is now blocked in any other state than new
  • Fixing elements that are tool proof and can be only exchanged is now blocked to any other state than new
  • Connected the assembly state of a tank part to the possibility to put ammo inside that part if that part is a parent to ammo container
Fixed:
  • Missing icon for Next option in radial menu when selecting slot for tank
  • Sdkfz suspension
  • Ammo now correctly dissolves when clicked instead of instantly dissapearing
  • Ammo can now be picked up on extractions when being inside the tank
  • Ammo is no longer shown in extraction when highlighting objects
  • Armament Manager will correctly show only MGs for vehicles that do not have main guns
  • Sparks for welder
  • Positions of Torsion Bars in Stug
  • PanzerIVG now requires Battery box assembled for the tank engine to run
  • Stairs cannot be placed outside workshop or above canal in workshop
  • Stairs cannot be placed when colliding with player
  • Panzer II C wheel in Hull section is now called properly as Spare Wheel
  • Memory Leak for Ammo models, it was not deleted when leaving scenes and kept in memory
  • Issue with Stug being able to rotate the main gun
  • Panzer II C localization for Water Cooling Outlet (A, B and C letters added)
  • Little Willie Roller wheels unification of names (previously some of them were called Road Wheels)
  • Various tanks animation issues
  • Various tanks material issues (wrong visuals for some parts)
  • Lighting on Warehouse scene as we now use new method to load rooms
  • Screw visuals so they correctly keep up with the parent element state



Thanks for all the support and have a good weekend.
DeGenerals

PzKpfw VIII Maus - Release Date of 1.2.6 Update and Stream Announcement!



[h2]Dear Mechanics,[/h2]

The long-awaited Maus is almost ready!

Make room in your workshops and get ready for that giant. It will be available together with a 1.2.6 Update in upcoming friday, 03.09.2021!



We would like to spend some time with you, so we invite you all to stream with the developers, which will also start on 3.09 at 6 PM CEST on Steam. We are going to go through Maus and answer the questions from the chat.



In addition to the Maus itself, new drone features and something special for macOS users await you.



More info and full changelog is going to be included in 1.2.6 Update post.

See you there!
DeGenerals

Rustler comes out of Early Access TODAY!



[h2]Dear mechanics,[/h2]

we are thrilled to share with you a game created by our friends from Games Operators. The day has come, and you can try the thug life for yourself. All thanks to the full version of Rustler, which just came out of Early Access!

Rustler is an open-world, top-down action game paying tribute to the good old GTA style and gameplay, fusing it with a historically inaccurate medieval setting. Experience feudal injustice, inquisition, witch-hunting, and join The Grand Tournament. Complete a wide variety of twisted missions and quests, or don’t give a damn about the plot and bring mayhem in the villages and cities. All that, spiced up with an inappropriate Monty Python inspired sense of humor.

BUY NOW with a time-limited 30% discount!
https://store.steampowered.com/app/844260/Rustler/