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V1.01 Visuals+ Hotfix

[p]Hey everyone![/p][p]The past few days have been hectic, much like all new releases. I want to thank everyone who’s tossed the D20 around a bit, and I hope you’re finding something fun in its simplicity.[/p][p]We’ve gotten some feedback about a few visual bugs and this hotfix targets them. There are also a couple visual additions, but more on this later.[/p][p][/p][p]Let us know if you run into any new bugs, we do our best to test every build thoroughly, but with this stuff you just never know what can slip through.[/p][p] [/p][h3]Going Forward:[/h3][p]We have an update coming, hopefully in the next couple days, that will add in a “Gameplay Book” which will contain some details:[/p]
  • [p]Rules: a few pages about gameplay that break down mechanics a bit.[/p]
  • [p]Bestiary: track enemies you’ve defeated.[/p]
  • [p]Story: Review the various endings you’ve unlocked.[/p]
  • [p]Quests (Achievements): View the achievements in the game.[/p]
[p] [/p][p]Thanks again![/p][h3]

Fixes:[/h3]
  • [p]D20 would sometimes slide further and further to the side due to rolling in the middle of an animation. The “Roll” button is now a little more restricted when it’s shown so that this can’t happen.[/p]
  • [p]Opening the settings when the points were being animated would cause the number’s position to be offset.[/p]
  • [p]The buttons that had shaking animations had a sweet spot where you could cause them to vibrate violently, but now they’ve been reigned in.

    [/p]
[h3]Remaining Visual Bugs (Can be remedied by closing and reopening game. Fixes coming tomorrow):[/h3]
  • [p]If you have the upgrades menu open and then open settings and click the D20 it will cause the upgrade menu to get stuck closed.[/p]
  • [p]Opening settings menu when attacking an enemy can cause the health bar animations to get stuck.[/p]
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