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  3. Starbrew Station v1.5.0 - The Controller Support Update

Starbrew Station v1.5.0 - The Controller Support Update

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Greetings, Station Managers.

Version 1.5.0 brings full controller support to Starbrew Station, making it fully playable on Steam Deck and with gamepads. This update also includes game balance improvements, minigame polish, and over 30 bug fixes.

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[/p][h2]Full Controller Support[/h2][p]
We've added comprehensive controller support with Steam Input integration for all major controller types.

[/p][h3]Supported Controllers[/h3]
  • [p]Xbox Controllers (Xbox One, Xbox Series X|S)
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  • [p]PlayStation Controllers (DualShock 4, DualSense)
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  • [p]Nintendo Switch Pro Controller
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  • [p]Steam Deck (native support)
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  • [p]Generic gamepads via Steam Input
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[/p][h3]Controller Features[/h3]
  • [p]Automatic Button Prompts - Controller-specific icons display automatically based on your device
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  • [p]Virtual Cursor - Navigate the game world with smooth analog stick controls
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  • [p]Full Menu Navigation - All menus, settings, and dialogs fully navigable with gamepad
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  • [p]Zone Cycling - Use bumpers (LB/RB) to cycle between UI zones and minigames
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  • [p]Virtual Keyboard - On-screen keyboard for text input (Xbox Controller certification compliant)
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  • [p]Trigger Scrolling - Use triggers (LT/RT) for scrolling long lists and menus
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  • [p]Separate Camera/UI Controls - Left stick moves camera, right stick controls UI cursor
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  • [p]Auto-Pause on Disconnect - Game automatically pauses when controller disconnects
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  • [p]Pause Menu Settings - Access settings directly from the pause menu
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[/p][h3]Minigame Controller Support[/h3][p]All minigames now have full controller support:
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  • [p]Basketball - Aim and throw with buttons [/p]
  • [p]Pachinko - Full navigation and controls
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  • [p]Gardening - Plot selection and watering with gamepad
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[/p][h2]Game Balance Improvements[/h2][p]
[/p][h3]Pacing Rebalance[/h3][p]We've rebalanced the game pacing to target a 2-3 hour first playthrough experience. Progression now feels more rewarding without dragging on too long.

[/p][h3]New Features[/h3]
  • [p]Income Breakdown Tooltip - See exactly where your credits are coming from by hovering over your income display
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  • [p]Help Menu System - Quick access to game information and controls
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[/p][h2]Bug Fixes[/h2][p]
[/p][h3]Boss Fight Fixes[/h3]
  • [p]Fixed fighter units not dealing damage correctly
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  • [p]Fixed fighter scale and animation issues after reload
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  • [p]Added coffee cup attack visual effects
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  • [p]Improved stun interrupt behavior
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  • [p]Fixed knockback bounds preventing units from flying off-screen
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[/p][h3]UI & Menu Fixes[/h3]
  • [p]Fixed reward popup showing wrong amount when claiming achievements
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  • [p]Fixed pause menu quit to main menu requiring two button presses
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  • [p]Fixed notification overlap and format string errors
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  • [p]Fixed tooltip max cap mismatch and support unit sizing issues
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  • [p]Fixed missing tooltips and corrected boss HP in translations
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  • [p]Adjusted notification position for better visibility
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  • [p]Fixed settings menu visibility and sidebar navigation
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  • [p]Fixed controller focus loss when navigating feedback and settings menus
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[/p][h3]Gameplay Fixes[/h3]
  • [p]Fixed community vote timing and display count issues
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  • [p]Fixed rush hour not affecting coffee machine servings and build times
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  • [p]Fixed prestige shop closing and unit cap accumulation bugs
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  • [p]Fixed shrine interaction issues with enhanced validation
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  • [p]Fixed R&D UI updates and offline progress notification
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  • [p]Fixed garden plot interaction issues
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  • [p]Fixed unit sprite scale not being applied during spawn
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[/p][h3]Minigame Fixes[/h3]
  • [p]Fixed gardening minigame for smooth multi-session play
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  • [p]Fixed basketball minigame controller input handling
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  • [p]Fixed pachinko minigame controller input handling
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  • [p]Fixed GameScene path in pachinko game overlay
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[/p][h3]Technical Fixes[/h3]
  • [p]Fixed critical initialization and signal connection errors
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  • [p]Fixed errors when returning to main menu during deck construction
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  • [p]Fixed Godot 4.5 warnings and parse errors
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  • [p]Fixed sprite type errors
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  • [p]Fixed invalid 'has' call on Node2D in stat bonuses
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[/p][h3]Achievement Improvements[/h3]
  • [p]Achievement popups now display as a single, smaller popup
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  • [p]Repositioned to upper-right corner to be less intrusive
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[/p][h2]Visual Polish[/h2][p]
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  • [p]Hydroponics Water Droplets - Raised position and spread evenly across plants
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  • [p]Coffee Cup Attack Effects - New visual effects for fighter attacks
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[/p][h2]Translation Updates[/h2][p]
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  • [p]Added new tutorial text translations
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  • [p]Added specialization dialog translations
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  • [p]Corrected boss HP values in translations
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  • [p]Updated translation imports for all supported languages
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[/p][h2]Coming Up[/h2][p]
We're continuing development on new content and features. Your feedback drives our priorities, so keep those suggestions coming!

Thank you for playing Starbrew Station.

— HeartCoded and the Starbrew Station Team

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[/p][h2]Community Links[/h2][p] Discord: https://discord.gg/QCXwXGMFNG[/p][p]
Enjoying the game? A Steam review helps other players discover Starbrew Station. Thank you for your support!
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