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Devlog #3 – Character Selection Update

[p]Hey everyone! 👋
Today I want to share a quick look at one of the systems I’ve been working on recently: Character Selection.[/p][p][/p][p][/p][p][/p][p]Until now, the game was very single-boxer focused. But as the project grew, it became clear that players should be able to choose who they step into the ring with, not just visually, but in terms of identity and progression as well.[/p][p][/p][h3]🧍 What’s New?[/h3][p]The new Character Selection screen allows you to:[/p]
  • [p]Choose your boxer before jumping into the game[/p]
  • [p]Set the foundation for future customization and unlockable characters[/p]
[p]The system is designed to be clean, fast, and expandable. Even though it looks simple on the surface, it’s already built to support:[/p]
  • [p]Multiple playable boxers[/p]
  • [p]Different progression paths[/p]
  • [p]Cosmetic and stat-based differences down the line[/p]
[p][/p][h3]🛠️ Under the Hood[/h3][p]From a development perspective, this was an important milestone:[/p]
  • [p]Characters are now handled as data-driven entities[/p]
  • [p]The selected character persists cleanly into gameplay[/p]
  • [p]The system integrates smoothly with saving/loading and future content updates[/p][p][/p]
[h3]🥊 What’s Next?[/h3][p]This update sets the stage for:[/p]
  • [p]Visual customization[/p]
  • [p]More personality per boxer[/p]
  • [p]Meaningful choices that affect how you play[/p]
[p][/p][p]As always, feedback is more than welcome. Thanks for following the journey, more updates coming soon! 💪[/p][p][/p][p]Stay cozy & keep training,
Smiling Stallion Studios[/p]