UPDATE 0.261
-New UI for storage management added;
-New UI for trading added;
-New UI for gardening added;
-New UI for sleep added;
-New UI for smithing was added;
-Map was added;
-New UI for craft was added;
-Fixed issue when player was unable to attack after death;
-Fixed issue when sword parameters could be saved incorrect;
-Central text was moved to HUDs;
-Info message speed was tweaked - not it's speed depends on their number;
-Outline added to central info text;
-Outline added to character parameters text;
-Plants gathering speed was tweaked;
-Fixed looped message for farm discovering;
-Scrolling speed at LOAD window was increased;
-Fixed issue with "floating" wooden tower;
-Fixed issue when trees or rocks could block houses entrances;
-Fixed issue when Inn structure didn't destroyed vegetation around in proper way;
-Fixed issue with bugged dialog when friendship is > 10;
-Fixed bugged door in Tax Collectors office;
-Fixed bugged door in three level wooden house;
-Fixed bug when player could shot with infinite arrow equipped;
-Fixed bug when taxes value wasn't saved correctly;
-Fixed bug with wrong switch to new weather;
-Fixed issue, when rain and snow particles were moving together with player;
-Fixed issue when some models were invisible when using "low models quality";
-Fixed issue when horse could fall underground when player riding it;
-Fixed graphical glitch when looking at distance sky mesh;
-Fixed issue when sun was rising in the east;
-Fixed the issue when saved file was unable to load (it was an issue in save system so new game needed, sorry:( )
-Fixing the issue when compass was partly invisible on 21:9 monitors;
-Optimizing AI scripts in order to increase performance by high population on the map;
-Reducing AI texture atlas size in order to increase performance;
-Optimizing vegetation spawn scripts in order to increase performance;
-Optimising build compression algorithm in order to increase performance;
-Optimising various assets usare in order to increase performance and reduce RAM usage;
-Fixing the issue when weapon could accidentaly swing after chopping/mining;
-Fixing the issue with wrong bow shooting keys remapping;
-Fixing bugged back door in City Hall;
-Fixed bug, when weapon (i..e bow) could be duplicated by equipping/unequipping when amount was more than 1.
-Fixed issue, when more than max settlers could arrive on the island;
-Tweaking settlers spreading on the island, making them to join settlements more often;
-Fixed issue when horse could walk on water;
-Fixed issue when player could see run animation when being on horse;
-Fixed "self-made wooden bow" name;
-Fixed issue, when mining didn't tool players stamina;
-Fixed issue, when was run out ofstamina, player could chop/mine with the same speed;
-Fixed issie with duplicated farm door;
-Fixed issue with duplicated horse;
-Bug reporting window is functional again;
-Fixed issue when closing Bug reporting window in main menu could cause camera glitch;
-Fixed issue when settlers went underwater after landing;
-New UI for trading added;
-New UI for gardening added;
-New UI for sleep added;
-New UI for smithing was added;
-Map was added;
-New UI for craft was added;
-Fixed issue when player was unable to attack after death;
-Fixed issue when sword parameters could be saved incorrect;
-Central text was moved to HUDs;
-Info message speed was tweaked - not it's speed depends on their number;
-Outline added to central info text;
-Outline added to character parameters text;
-Plants gathering speed was tweaked;
-Fixed looped message for farm discovering;
-Scrolling speed at LOAD window was increased;
-Fixed issue with "floating" wooden tower;
-Fixed issue when trees or rocks could block houses entrances;
-Fixed issue when Inn structure didn't destroyed vegetation around in proper way;
-Fixed issue with bugged dialog when friendship is > 10;
-Fixed bugged door in Tax Collectors office;
-Fixed bugged door in three level wooden house;
-Fixed bug when player could shot with infinite arrow equipped;
-Fixed bug when taxes value wasn't saved correctly;
-Fixed bug with wrong switch to new weather;
-Fixed issue, when rain and snow particles were moving together with player;
-Fixed issue when some models were invisible when using "low models quality";
-Fixed issue when horse could fall underground when player riding it;
-Fixed graphical glitch when looking at distance sky mesh;
-Fixed issue when sun was rising in the east;
-Fixed the issue when saved file was unable to load (it was an issue in save system so new game needed, sorry:( )
-Fixing the issue when compass was partly invisible on 21:9 monitors;
-Optimizing AI scripts in order to increase performance by high population on the map;
-Reducing AI texture atlas size in order to increase performance;
-Optimizing vegetation spawn scripts in order to increase performance;
-Optimising build compression algorithm in order to increase performance;
-Optimising various assets usare in order to increase performance and reduce RAM usage;
-Fixing the issue when weapon could accidentaly swing after chopping/mining;
-Fixing the issue with wrong bow shooting keys remapping;
-Fixing bugged back door in City Hall;
-Fixed bug, when weapon (i..e bow) could be duplicated by equipping/unequipping when amount was more than 1.
-Fixed issue, when more than max settlers could arrive on the island;
-Tweaking settlers spreading on the island, making them to join settlements more often;
-Fixed issue when horse could walk on water;
-Fixed issue when player could see run animation when being on horse;
-Fixed "self-made wooden bow" name;
-Fixed issue, when mining didn't tool players stamina;
-Fixed issue, when was run out ofstamina, player could chop/mine with the same speed;
-Fixed issie with duplicated farm door;
-Fixed issue with duplicated horse;
-Bug reporting window is functional again;
-Fixed issue when closing Bug reporting window in main menu could cause camera glitch;
-Fixed issue when settlers went underwater after landing;