KINGDOMS REWORKED VERSION
Hi, friends! Before telling about coming update, let me thank all of you for patience. Reworking of the game is almost finished, endless hours of work are behind, we're almost there. So, shall we begin?

NEW VERSION OF THE ENGINE
- All scripts were rewritten and reworked, the game works much faster, uses less RAM, can use Multithreading, performance was improved. For now on adding new features will be much easier and faster.

NEW VISUALS
- A brand new island with a changed map;

- A new landscape texturing system, that supports various effects, heightmaps, blending, texture smoothing etc;

- New beautiful vegetation system, with high performance, allows not to draw distant objects outside the camera view, the LOD distance of various objects was dramatically improoved;

- A new, more realistic grass and flowers;

- A mask for buildings that removes all objects under the buildings - no more grass on the floor;

- A more realistic and high-permormance lighting system;

- New algorithm for naturalistic generation of various objects on the map;

- Trade routes between cities look much more natural thanks new vegetation system. It automacally calculates objects under terrain textures;

UI
- ALL ingame interface was changed;

- Travelling system was changed a bit - map was removed from hands, compass was added;

- New main menu

- World and character generation was changed as well;

NEW INVENTORY
- More compact and comfortable to use;

- There are tabs on the types of items, now clothes, weapons, food, medicines and resources are sorted into groups;

- Removed the restriction on the amount of inventory and soon the weight of objects will appear;
- Now when you open the inventory, you will simultaneously see the characteristics of your character and the contents of his pockets.
NEW SAVE SYSTEM
- No new game after every update! Your old saves will work, all progress will continue;

- The size of save file was optimized dramatically;
IN-GAME BUG REPORT
- Just press f11 and send bug report from any place in game;

- Everything is done automatically, including making screenshot, gathering PC specs and sending a save file;

NEW CHARACTER CONTROLLER
- Smooth camera movement, no more shaking;
- Various camera effects like sword swinginfg, falling by jumping etc.
- New chopping system;
- New harvesting system;

NEW DIALOGS AND QUEST
- New UI;
- New quests can be added very quick;
- Most of the old quests will be removed due to reworked quests, including ones from the notice board;
- Communication with the characters became more alive, it will be necessary to get acquainted with them and carry out their tasks in order to improve relations with the characters;
- A good relationship with the character affects the receipt of new information, new skills and new quests;

LOCALIZATIONS
- New localization system allows to add new languages to the game very quickly - translate, copy file to localization folder - and your language will be in the list - that's simple;

IN GAME CHANGELOG ADDED
THE MAIN QUESTION - WHEN?
The plan is to relase new version of the game by this or next Friday, testing branch will be uploaded a bit earlier, probably this week already.
Cyfieithydd

NEW VERSION OF THE ENGINE
- All scripts were rewritten and reworked, the game works much faster, uses less RAM, can use Multithreading, performance was improved. For now on adding new features will be much easier and faster.

NEW VISUALS
- A brand new island with a changed map;

- A new landscape texturing system, that supports various effects, heightmaps, blending, texture smoothing etc;

- New beautiful vegetation system, with high performance, allows not to draw distant objects outside the camera view, the LOD distance of various objects was dramatically improoved;

- A new, more realistic grass and flowers;

- A mask for buildings that removes all objects under the buildings - no more grass on the floor;

- A more realistic and high-permormance lighting system;

- New algorithm for naturalistic generation of various objects on the map;

- Trade routes between cities look much more natural thanks new vegetation system. It automacally calculates objects under terrain textures;

UI
- ALL ingame interface was changed;

- Travelling system was changed a bit - map was removed from hands, compass was added;

- New main menu

- World and character generation was changed as well;

NEW INVENTORY
- More compact and comfortable to use;

- There are tabs on the types of items, now clothes, weapons, food, medicines and resources are sorted into groups;

- Removed the restriction on the amount of inventory and soon the weight of objects will appear;
- Now when you open the inventory, you will simultaneously see the characteristics of your character and the contents of his pockets.
NEW SAVE SYSTEM
- No new game after every update! Your old saves will work, all progress will continue;

- The size of save file was optimized dramatically;
IN-GAME BUG REPORT
- Just press f11 and send bug report from any place in game;

- Everything is done automatically, including making screenshot, gathering PC specs and sending a save file;

NEW CHARACTER CONTROLLER
- Smooth camera movement, no more shaking;
- Various camera effects like sword swinginfg, falling by jumping etc.
- New chopping system;
- New harvesting system;

NEW DIALOGS AND QUEST
- New UI;
- New quests can be added very quick;
- Most of the old quests will be removed due to reworked quests, including ones from the notice board;
- Communication with the characters became more alive, it will be necessary to get acquainted with them and carry out their tasks in order to improve relations with the characters;
- A good relationship with the character affects the receipt of new information, new skills and new quests;

LOCALIZATIONS
- New localization system allows to add new languages to the game very quickly - translate, copy file to localization folder - and your language will be in the list - that's simple;

IN GAME CHANGELOG ADDED

THE MAIN QUESTION - WHEN?
The plan is to relase new version of the game by this or next Friday, testing branch will be uploaded a bit earlier, probably this week already.
Cyfieithydd