UPDATE 0.443 [EQUIP YOUR ARMY]
Welcome, lords and ladies of KINGDOMS!
0.443
It's time to prepare for war! Now army equipment management window is now just a placeholder but fully working tool for soldiers equipping. There are 6 types of milita in game at the moment:
But followng soldiers are part of the army and will march on war when time comes:
Each of these soldiers types can have it's own unique set of equpment. Player can set it using "milita" tab in settlement management window. It's up to you - equip heavy plate armor on recruits or make bunch captains equpped topless and with longswords. When equpment is set, each soldier will look for equipment in the City Hall treasure room (2d floor), so player (or other leader) has to make sure that needed equpment is in the chest. When AI will be able mount a horse, it also will be possible to set a mount in management window. Also one more milita type is planned - leaders bodyguards - small group (up to 10) that will directly follow your orders. Army managements (moving and attacking) will be possible only on the diplomacy map or when talking to general.
I think that such system will make us great variety in organizing and planning our armies: soldiers types can be used as milita types as well - in example, now it's easy to make ranged captains and melee recruits just by changing soldiers set.
BUGFIXING
IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make save compability for every new version of the game, but can't guarantee it all the time.
Thanks for your support, see you very soon!
Cyfieithydd
0.443
It's time to prepare for war! Now army equipment management window is now just a placeholder but fully working tool for soldiers equipping. There are 6 types of milita in game at the moment:
- Guards - they can't join army, their job is to defend settlement from any kinds of enemy;
But followng soldiers are part of the army and will march on war when time comes:
- Recruits;
- Corporals;
- Leutenants;
- Captains;
- General;
Each of these soldiers types can have it's own unique set of equpment. Player can set it using "milita" tab in settlement management window. It's up to you - equip heavy plate armor on recruits or make bunch captains equpped topless and with longswords. When equpment is set, each soldier will look for equipment in the City Hall treasure room (2d floor), so player (or other leader) has to make sure that needed equpment is in the chest. When AI will be able mount a horse, it also will be possible to set a mount in management window. Also one more milita type is planned - leaders bodyguards - small group (up to 10) that will directly follow your orders. Army managements (moving and attacking) will be possible only on the diplomacy map or when talking to general.
I think that such system will make us great variety in organizing and planning our armies: soldiers types can be used as milita types as well - in example, now it's easy to make ranged captains and melee recruits just by changing soldiers set.
BUGFIXING
- Fixed issue when player was unable to talk with some settlers;
- Fixed issue when waiting button could be suddenly remapped by game itself;
- Fixed issue when AI could become farmer without herbalist but with chopper perk;
- Tweaked distanhce between farms and bandits lairs;
- Fixed issue when underwater effects were calculated incorrect sometimes;
- Swimming scropt was rewritten in order to icrease performance;
- Fixed issue when performance on ship could be low due to AI script error;
- Fixed issue when buildings available for building were shown incorrect sometimes;
- Fixed issue when fireball from main menu remained in game after loading;
- Fixed issue when player was able to move and was unable to close UI when closing storage UI sometimes;
- Fixed various typos in texts (thanks for reporting!);
IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make save compability for every new version of the game, but can't guarantee it all the time.
Thanks for your support, see you very soon!
Cyfieithydd