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UPDATE 0.455 [BUGFIXING]

Welcome, lords and ladies of KINGDOMS!


0.455

It's friday again and another pack of bugfixes is here! Thanks to all the players who are participating in reporting - you're the best! To the bugs: todays update will finally (i hope!) fix the issue with keys remapping (the most reported bug atm), i've rewritten almost all controllers scripts, made some tweaks there and there - and i really hope, that it's fixed finally (i didn't managed to reproduce it). Also, i've fixed some annoying AI behavoir bugs - chopping in the air (#2 reported issue) and false animations time calculation. Also i've fixed "swords" related bugs - wrong parameters calculation, attack bugs etc. And yeah, almost forgot - i've also added "Motion blur" disabling/enabling to the game settings. The list of all fixes follows:

BUGFIXING
  • Fixed issue when bandit was unable to kill due to collider error;
  • Fixed issue when AI chopped tree in the air when couldn't find any tree colliders around (new game required);
  • Fixed issue when game controllers were suddenly remapped (hope, it's fixed once and for all);
  • Fixed issue when game could freeze when exiting trading UI;
  • Motion blur disabling/enabling option was added to game settings;
  • Fixed issue when settler skipped some actions in behavoir script due to pathfinding errors;
  • Fixed issue when settler continuwed playing static animation even after being killed;
  • Fixed issue when AI could continue moving even when he/she shouldn't by the script;
  • Fixed issue when pressing of primary or secondary weapon button didn't affect anything;
  • Fixed issue when sword damage was calculated incorrect due script error (new game required);
  • Fixed issue when various sword types could be changed in inventory (new game required);
  • Fixed issue when AI sword parameters could be calculated incorrect;
  • Fixed issue when swords parameters were reset after putting them into storage;
  • Fixed issue when AI was unable to loot after death;
  • Fixed issue when AI death animation wasn't calculated properly when settler was killed in one hit;
  • Fixed issue when player couldn't attack with sword due to script error;
  • Fixed issue when swords in storage were bugged when placing any object in storage;
  • Russian translation was updated;


IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make save compability for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to expierence KINGDOMS as it was initially designed - smooth, unbuggy and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd