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UPDATE 0.471 [MANAGE SHOPS]

Welcome, lords and ladies of KINGDOMS!


0.471
Todays update will bring feature that will make current economy model a bit more transparent and understandable. For now on player can choose what wares will be sold and bought in owned shops, also shops now will record all actions history: who bought/sold what and when. Alongside that i've tweaked AIs inventory scripts and changed looting a bit - all items, that settler bought will be possible to loot after his death. Also, some behavoir issue were fixed - i.e. baker now requires flour to bake and farmer with mill will sell floar, not wheat, in nearest settlement. Bugfixing and tweaking also follows:

BUGFIXING
  • Fixed issue when moving controls in "change controls" menu had wrong descriptions;
  • Fixed issue when choosing exp points at start that are not deivided to 5 made impossible to start new game;
  • Fixed issue when dead AI items were calculated incorrect after death, showing only armor in loot screen;
  • Fixed issue when dead AI gold was calculated incorrect after death sometimes, showing incorrect value on loot screen;
  • Fixed issue when baker could bake bread without flour in inventory;
  • Fixed issue when AI could stand still when being killed with 1 hit;
  • Distance between settlements was increased a bit in order to make their popilation bigger and decrtease final kingdoms count;
  • Now history of all sold/bought items in shop is saved by the game and can be seen using shop management window;
  • Now player can choose what items can be sold/bought in shop and which ones are not;
  • Now farmer with windmill sells flour to near by city, not the wheat;
  • Changed values when building a house on uneven terrain to make placement a bit more comfortable;
  • Fixed issue when camera and controller could be enabled when player was naming a settlement;
  • Fixed issue when players jump was slowed down when Y pos was higher than 300m;
  • Height value by buildiung was changed a bit in order to make building a bit easier for player;
  • Distance to another structure value was changed for small buildings in order to make it possible to set them closer to other structures;
  • Fixed issue when road calculation screen could stuck even if roads are calculated;


IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make save compability for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to expierence KINGDOMS as it was initially designed - smooth, unbuggy and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd