UPDATE 0.491 [WARCAMP MANAGEMENT #1]
Welcome, lords and ladies of KINGDOMS!
0.491
It's time to finish war-camps, amount of work is quite large here (i think i've mentioned this last week), so i decided to update the game in several steps - today war-camps UI (activated through diplomacy map) and buildings are coming, the next update will finish building process and camps needs, like morale and hunger. There are 14 places in war-camp, where player can set up a building or a siege machine. There are 5 types:
The next step is adding working needs and parameters for war-camp: morale, hunger, deference, siege machines strength and army strength. Also full working building process (using resources) for war-camp structures is also planned for next update. Besides, more details will be added to the tents - like commanding table (to manage camp right from the tent), banks, barrels etc. As you see, we're also a step closer to sieges and wars (which is great by me). Full list of changes follows:
BUGFIXING
IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saveы compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, unbuggy and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd
0.491
It's time to finish war-camps, amount of work is quite large here (i think i've mentioned this last week), so i decided to update the game in several steps - today war-camps UI (activated through diplomacy map) and buildings are coming, the next update will finish building process and camps needs, like morale and hunger. There are 14 places in war-camp, where player can set up a building or a siege machine. There are 5 types:
- Tent (raises morale);
- Field kitchen (needed for hunger);
- Trebuchet (destroys walls during siege);
- Siege-tower (soldiers can get into closed settlement);
- Ram (destroys closed gates during sieges);
The next step is adding working needs and parameters for war-camp: morale, hunger, deference, siege machines strength and army strength. Also full working building process (using resources) for war-camp structures is also planned for next update. Besides, more details will be added to the tents - like commanding table (to manage camp right from the tent), banks, barrels etc. As you see, we're also a step closer to sieges and wars (which is great by me). Full list of changes follows:
BUGFIXING
- Fixed issue, when doors spring had position too close to the wall, causing various physics issues with the door;
- Resources, needed to build a City Hall were tweaked;
- Fixed issue when war camp calculated soldiers position incorrect sometimes;
- War camp now can't be set too close to the settlement, bandit's lair, farm or ruins;
- Fixed issue when wall didn't delete near by vegetation and rocks properly;
- Fixed issue when walls were added to path-finding grid, causing various AI path finding issues;
- Fixed issue when soldiers looked in wrong positions when reaching a war camp;
- Fixed issue when AI path finding could be still calculated through the wall;
- Fixed issue when map icons could be created and become visible when player closed diplomacy map when war camp position was calculated;
- War camp now can be destroyed once created;
- Fixed issue when player could created new war-camp while old one was calculated;
IMPORTANT
1) Please, feel free to use built-in bug reporter - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saveы compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, unbuggy and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd