UPDATE 0.515 [BUGFIXING]
Welcome, lords and ladies of KINGDOMS!
0.515
It's friday and new bugfixes are here! This bugfixing is mostly about warcamp issues - i.e. soldiers equipment now works correctly, settler now can be set as soldier right in dialog as well as player can change soldiers rank there, treasure chest was added to commanders tent in order to add equipment without running to City Hall every time. Also, i've made some small addition for the players who use "no war" option - with this setting enabled you won't have restriction to build 1 settlement at time. By the way, this idea was given by some of you - players - so be free to use Your ideas and suggestion section if Kingdoms community, i look there very often, because this isn't only source of great ideas, but also source of big inspiration. Thanks again for ALL your bug-reports (f11) - this is really a huge help for the game! Full list of changes and fixes follows:
BUGFIXING
FULL LIST OF UPDATES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd
0.515
It's friday and new bugfixes are here! This bugfixing is mostly about warcamp issues - i.e. soldiers equipment now works correctly, settler now can be set as soldier right in dialog as well as player can change soldiers rank there, treasure chest was added to commanders tent in order to add equipment without running to City Hall every time. Also, i've made some small addition for the players who use "no war" option - with this setting enabled you won't have restriction to build 1 settlement at time. By the way, this idea was given by some of you - players - so be free to use Your ideas and suggestion section if Kingdoms community, i look there very often, because this isn't only source of great ideas, but also source of big inspiration. Thanks again for ALL your bug-reports (f11) - this is really a huge help for the game! Full list of changes and fixes follows:
BUGFIXING
- Fixed issue when player couldn't join bandits gang and dialog looped;
- Fixed issue when quests lines where visible during usual conversation - about teaching or help in settlement;
- Fixed issue commanding perks icons and bandits icons had wrong textures;
- Fixed issue when player was unable to speak with settlers after speaking with bandit;
- Fixed issue when animals could move during "warning" animations;
- Pop-up message was added, when player tries to build new house when having another scaffold to build;
- Fixed issue city gates could have wrong height position after loading;
- Now player can build multiple settlements when "no war" option is enabled;
- Now its impossible to create and manage war-camp when "no war" option is enabled;
- Fixed issue when soldier could take all items from the chest when equipping an item;
- Now soldiers automatically equip items when being in war camp;
- Settlement's treasure chest now can be accessible right from commanders chest in war-camp;
- Fixed issue when AI still could use tree's coordinates when tree was disabled by road or structure;
- Now player can change settlers job to "Milita" right in dialog;
- Now player can change rank of soldier right in dialog;
- Sunrays intensity was decreased a bit, color change script was changed;
- Fixed issue when equipped items weren't shown correctly on the soldier;
- Russian translation was updated;
- Now when pressing "Changelog" in main menu you'll automatically open all changelogs in Steam community;
- Fixed issue when wall was unable to build sometimes, when previous wall had active barricade;
FULL LIST OF UPDATES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd