UPDATE 0.523 [WEAPON'S IMPACT]
Welcome, lords and ladies of KINGDOMS!
0.523
According to my plan, today's update should have introduce very important mechanics of bandits raids - i wanted to try to make group of AI attacking settlements and if everything goes well, transform it to sieges stuff. But development process can't be predicted sometimes and adding raid took more time, that i expected, so i decided to change a plan a bit. Today's update will change melee combat a little - i've added impact to weapons when hitting an enemy + some blood particles. Also, now it's more obvious when player receives damage. Please, don't expect any dramatic changes though - i had only half a day (after realizing, that raids won't be delivered in time), and these changes are mostly the changes to make ugly placeholder (i mean current melee) a bit more attractive.
BUGFIXING
FULL LIST OF UPDATES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd
0.523
According to my plan, today's update should have introduce very important mechanics of bandits raids - i wanted to try to make group of AI attacking settlements and if everything goes well, transform it to sieges stuff. But development process can't be predicted sometimes and adding raid took more time, that i expected, so i decided to change a plan a bit. Today's update will change melee combat a little - i've added impact to weapons when hitting an enemy + some blood particles. Also, now it's more obvious when player receives damage. Please, don't expect any dramatic changes though - i had only half a day (after realizing, that raids won't be delivered in time), and these changes are mostly the changes to make ugly placeholder (i mean current melee) a bit more attractive.
BUGFIXING
- Now player's melee animation has impact depending on point where the sword hit other collider;
- Fixed issue when hit animation could stuck when using two-handed weapon;
- Combo animation were replaced with "strong" hit animations;
- Now when AI hits the player it's marked by blood splash;
- Now when player hits AI or Animal hit spot is marked with blood splash;
- AI collider was tweaked in order to improve fighting and looting process;
- Fixed issue when attack animation could loop, and play every time even if attack button wasn't hold;
- Fixed issue when player could instantly spam attacks when constantly pressing attack button;
- Fixed issue when AI could teleport somewhere during the fight;
- Fixed issue when AI could teleport somewhere when walking in forest;
FULL LIST OF UPDATES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd