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UPDATE 0.531 [BANDIT'S RAIDS]

Welcome, lords and ladies of KINGDOMS!


0.531
In today's update we'll try to make AI attack settlements, as form of bandits raids. Now after some time (that depends on "War is declared every day(s)" parameter) bandits will come to closest settlement to attack settlers and steal money from dead bodies. Player can set in game options how much bandits is needed in gang to attack the settlement (from 1 to 10). If city has guards they will automatically fight with attackers. Basically this update is kind of test before the same mechanic will be added for more massive siege battles. When settlement is raided (or it will be under siege soon) player will get notification + visible UI with defenders and attackers numbers. Also, UI show current actions made both by defenders and attackers. As already said, i want to see how this mechanic will work and tweak it there and there to add it to wars mechanics.
Also, i've fixed some bugs connected with AI fighting, full list follows:

BUGFIXING
  • Many speeds options cap was set to 5000%, that basically can turn the game into "Press E" simulator, can be used only in-game;
  • Bandits now can raid nearest settlements and steal money from City Hall and attack settlers;
  • Fixed issue when object's info icon could be visible when other UI windows were open (like trading, looting etc.);
  • Raid's info window was added to UI, it will be visible when player is in raided settlement;
  • Fixed issue when AI couldn't properly attack the enemy (except player), just standing near this enemy;
  • Now if bandit kills peaceful settler, he/she takes all settlers money;
  • Player can set up minimum number of bandits that can attack nearest settlement;
  • If "NO WAR" option is enabled, bandits won't attack settlements;
  • Fixed issue when dead settlers were sometimes counted as living ones in settlers list;
  • Fixed issue when walls colliders weren't properly calculated as obstacles when calculating pathfinding grid;


FULL LIST OF UPDATES

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd