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UPDATE 0.605 [BUGFIXING]

Welcome, lords and ladies of KINGDOMS!

0.605
It's Friday and it is time to fix some bugs. Before going to full list please give attention to following changes I would like to point. First, i've added profession features from previous update to bought houses. Now smith will buy blacksmiths, traders - shops. etc. Also, buildings prices were completely reworked - now it depends on recourses types, their amount and price, trading perks still play the role, but only as price modificator. As usual, full list follows:

CHANGELOG & BUGFIXING
  • Now AI with certain profession will buy only certain manufactories, but not first available;
  • Now buildings sell price is calculated from resources (including each individual resource price) need to crafting this particular building, traders perks only multiply final sum (10%, 25%, 50%, 100%);
  • Fixed rare issue when equipped items icons could not match to real items equipped sometimes;
  • Fixed issue when "Take All" button was shown above "Amount" window;
  • Fixed issue when during bandits raid "war alarm" was looped sometimes;
  • 3 new types of grass were added in order to improve overall grass visuals;
  • Fixed issue when notification text was half visible on 16:10, 5:4 and 4:3 resolutions;
  • Amount of veggies gathered from farm now depends on gardener perks, as wild one veggies gathering;
  • Fixed issue when animals didn't damage settlers sometimes;
  • Some changes were made in animals behavior script in order to increase performance;
  • Fixed issue when wild animals weren't properly rotated to their enemy when attacking;
  • Fixed issue when all settlers could choose one single tree to shop, now they choose random tree in 100m radius, not the closest one;
  • Quest "Bring bread for hunger settler" was added;
  • Quest "Bring 5 buffalos skin for tax-collector" was added;
  • Placeholder buttons "Trade agreement", "Marriage proposal", "Send gift" and "Send assassin" were removed from diplomacy window, because not all players understand the meaning of "Not available in current build" and think that it's bugged (Surprisingly, these are the most common bug-reports recently);
  • French translation was updated;
  • Russian translation was updated;


FULL LIST OF UPDATES

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd